Commit History

Auteur SHA1 Bericht Datum
  Chloe Marcec 99fdfa1fcd nvdrv: Pass device fd and handle device create methods for device opening and closing 5 jaren geleden
  bunnei 0c81b83ca9 hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread. 5 jaren geleden
  Chloe Marcec ab25d1fe9a nvservices: Reintroducee IoctlCtrl 5 jaren geleden
  Chloe Marcec 31c12de0fe core: Make nvservices more standardized 5 jaren geleden
  ameerj eb67a45ca8 video_core: NVDEC Implementation 5 jaren geleden
  bunnei 05def61398 hle: nvdrv: Rewrite of GPU memory management. 6 jaren geleden
  David Marcec f9259c0383 Initial implementation of Ioctl2 & Ioctl3 7 jaren geleden
  Fernando Sahmkow d20ede40b1 NVServices: Styling, define constructors as explicit and corrections 7 jaren geleden
  Fernando Sahmkow b6844bec60 NVServices: Correct CtrlEventWaitSync to block the ipc until timeout. 7 jaren geleden
  Fernando Sahmkow 24408cce9b nv_services: Deglobalize NvServices 7 jaren geleden
  Lioncash 6ac955a0b4 hle/service: Default constructors and destructors in the cpp file where applicable 8 jaren geleden
  Subv a093feca62 nvmap: Return the address of the nvmap object when Freeing it for the last time. 8 jaren geleden
  greggameplayer 8c648b59cd correct placement and add size check 8 jaren geleden
  Subv 525492428d GPU: Implemented the nvmap Free ioctl. 8 jaren geleden
  Lioncash ccca5e7c28 service: Use nested namespace specifiers where applicable 8 jaren geleden
  bunnei 196f8dff08 nvmap: Refactor to expose nvmap objects. 8 jaren geleden
  David d129905a66 Extra nvdrv support (#162) 8 jaren geleden
  Lioncash 687a17acae nvmap: Make IoctlCommands an enum class 8 jaren geleden
  Subv 30657f9ca1 NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. 8 jaren geleden
  bunnei 1247c53786 yuzu: Update license text to be consistent across project. 8 jaren geleden
  Subv 1ca800ccee NV: Move the nv device nodes to their own directory and namespace. 8 jaren geleden