ReinUsesLisp
|
98ed8ff103
glasm: Implement BFE.CC
|
5 anni fa |
ReinUsesLisp
|
2e0d56da7e
glasm: Implement SelectU1
|
5 anni fa |
ReinUsesLisp
|
85fc7e584e
HACK: Bind stages before and after bindings
|
5 anni fa |
ReinUsesLisp
|
e8ed904805
glasm: Implement gl_WorkGroupID
|
5 anni fa |
ReinUsesLisp
|
0a42277a4f
glasm: Implement TXQ and improve texture info reads
|
5 anni fa |
ReinUsesLisp
|
c560bf99c2
glasm: Implement gl_FrongFacing attribute
|
5 anni fa |
ReinUsesLisp
|
8b7d5912d6
glasm: Support textures used in more than one stage
|
5 anni fa |
ReinUsesLisp
|
3d3ed53511
glasm: Implement textureGather instructions
|
5 anni fa |
ReinUsesLisp
|
0fa421f82f
glasm: Implement gl_FragDepth and gl_SampleMask stores
|
5 anni fa |
ReinUsesLisp
|
1ee7f8b943
glasm: Do not alias ConditionRef for now
|
5 anni fa |
ReinUsesLisp
|
9bb3e008c9
shader: Read branch conditions from an instruction
|
5 anni fa |
ReinUsesLisp
|
4bad415bca
glasm: Implement InstanceId and VertexId
|
5 anni fa |
ReinUsesLisp
|
afcb140185
glasm: Add missing return value on move assignment
|
5 anni fa |
ReinUsesLisp
|
fb3ba62b3a
glasm: Fix aliased bitcasts ref counting
|
5 anni fa |
ReinUsesLisp
|
f1b334b9f9
glasm: Remove unintentional comma on vector insert
|
5 anni fa |
ReinUsesLisp
|
ec6fc5fe78
glasm: Implement TEX and TEXS instructions
|
5 anni fa |
ReinUsesLisp
|
c42a6143a5
glasm: Add support for non-2D texture samples
|
5 anni fa |
ReinUsesLisp
|
bee9fb0563
glasm: Reorder unreachable image instructions to the bottom
|
5 anni fa |
ReinUsesLisp
|
e6b4d461d2
glasm: Add support for texture offsets
|
5 anni fa |
ReinUsesLisp
|
bf2949df10
glasm: Improve texture sampling instructions
|
5 anni fa |
ReinUsesLisp
|
db2f0f4108
emit_glasm: Enable ARB_draw_buffers when needed
|
5 anni fa |
ReinUsesLisp
|
3c06293e20
emit_glasm: Add support for reading position attributes
|
5 anni fa |
lat9nq
|
f7a2340205
shader_recompiler: GCC fixes
|
5 anni fa |
ameerj
|
d4f9c798d6
glasm: Implement rest of shared mem
|
5 anni fa |
ReinUsesLisp
|
258f2dec1b
opengl: Initial (broken) support to GLASM shaders
|
5 anni fa |
ReinUsesLisp
|
776ab3ea12
shader: Use a non-trivial dummy to construct ASL node union
|
5 anni fa |
ReinUsesLisp
|
38e7b8c805
emit_spirv: Jump to loop body with local variable
|
5 anni fa |
ReinUsesLisp
|
464f13fe0b
glasm: Implement derivative instructions on GLASM
|
5 anni fa |
ReinUsesLisp
|
9fb2ea08e8
glasm: Initial (broken) implementation of TEX on GLASM
|
5 anni fa |
ReinUsesLisp
|
1f3446b47e
glasm: Implement some graphics instructions on GLASM
|
5 anni fa |