Commit History

Author SHA1 Message Date
  David Marcec 468bd9c1b0 async shaders 6 years ago
  ReinUsesLisp 73fb3a304b gl_device: Expose NV_vertex_buffer_unified_memory except on Turing 6 years ago
  Morph 1e65da971b gl_device: Check for GL_EXT_texture_shadow_lod 6 years ago
  ReinUsesLisp a63a0daa5e gl_arb_decompiler: Implement an assembly shader decompiler 6 years ago
  ReinUsesLisp ee21e4ecd3 glsl: Squash constant buffers into a single SSBO when we hit the limit 6 years ago
  Morph bb8ef38152 gl_device: Enable compute shaders for Intel proprietary drivers 6 years ago
  ReinUsesLisp 420cc13248 renderer_opengl: Add assembly program code paths 6 years ago
  ReinUsesLisp 16270dcfe4 gl_device: Detect if ASTC is reported and expose it 6 years ago
  ReinUsesLisp 311d2fc768 renderer_opengl: Detect Nvidia Nsight as a debugging tool 6 years ago
  bunnei 4373fa8042 gl_device: Add option to check GL_EXT_debug_tool. 6 years ago
  ReinUsesLisp 410d44ce05 gl_device: Deduce indexing bug from device instead of heuristic 6 years ago
  ReinUsesLisp 919ac2c4d3 gl_rasterizer: Disable compute shaders on Intel 6 years ago
  ReinUsesLisp 180417c514 gl_shader_cache: Remove dynamic BaseBinding specialization 6 years ago
  ReinUsesLisp cd66395944 gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available 6 years ago
  ReinUsesLisp 76ca2a5f82 gl_rasterizer: Upload constant buffers with glNamedBufferSubData 6 years ago
  ReinUsesLisp 675f23aedc shader/image: Implement SULD and remove irrelevant code 7 years ago
  ReinUsesLisp 9cf52d027d gl_device: Disable precise in fragment shaders on bugged drivers 7 years ago
  ReinUsesLisp 4e35177e23 shader_ir: Implement VOTE 7 years ago
  Fernando Sahmkow 1bdb59fc6e Merge pull request #2695 from ReinUsesLisp/layer-viewport 7 years ago
  ReinUsesLisp c9d886c84e gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders 7 years ago
  ReinUsesLisp 02ab844934 gl_device: Query SSBO alignment 7 years ago
  ReinUsesLisp 46177901b8 gl_device: Add test to detect broken component indexing 7 years ago
  ReinUsesLisp bd81a03d9d gl_shader_decompiler: Declare all possible varyings on physical attribute usage 7 years ago
  ReinUsesLisp f15c59a164 gl_shader_decompiler: Use variable AOFFI on supported hardware 7 years ago
  ReinUsesLisp 0032821864 gl_device: Implement interface and add uniform offset alignment 7 years ago