Commit History

Autor SHA1 Mensaxe Data
  bunnei 90aaab1df0 Merge pull request #36 from bunnei/fix-memory-unaligned-reads %!s(int64=12) %!d(string=hai) anos
  bunnei 967e5629de MemMap: Added an error for unaligned 16-bit memory reads. %!s(int64=12) %!d(string=hai) anos
  bunnei da81742439 MemMap: Removed Read64 function. %!s(int64=12) %!d(string=hai) anos
  bunnei 81fa804b3c FS: Fix port name (old port name was based on an unaligned memory read). %!s(int64=12) %!d(string=hai) anos
  bunnei 2b52ec4829 MemMap: Fix Read32 for unaligned memory reads. %!s(int64=12) %!d(string=hai) anos
  bunnei 8a9f155f29 Merge pull request #35 from bunnei/skyeye-3dmoo %!s(int64=12) %!d(string=hai) anos
  bunnei 77fc029a00 ARM: Synchronize Citra's SkyEye core with 3dmoo's. %!s(int64=12) %!d(string=hai) anos
  bunnei 866d2a62e9 Merge pull request #27 from neobrain/disassembly_view_rewrite %!s(int64=12) %!d(string=hai) anos
  bunnei daa924b906 Merge pull request #31 from neobrain/gpu_framebuffer %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka c131fb2c27 citra-qt: Show function names in disassembler based on bunnei's suggestion. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 456b9feb25 Disassembler: Chose slightly lower value for chunk size. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 9fd2537e93 Use uniform formatting when printing hexadecimal numbers. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka afcb250b31 Fix a few warnings. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 2eb61dafc0 GPU: Clarify display transfer code. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 61e2ffd448 GPU: Add documentation. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 4b141791ed GSP: Add a few comments. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 9b0d0c81a0 GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 246cb75584 RegisterSet: Simplify code by using structs for register definition instead of unions. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 75775e9ef4 GPU: Make use of RegisterSet. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 357d893b26 GPU: Make framebuffer code format-aware. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka c6fdeb7b23 Renderer: Fix component order in bottom framebuffer. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka cb6f97b2eb Renderer: Respect the active_fb GPU register. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 9b96407e8e Renderer: Add a few TODOs. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 9d618d0b70 GPU: Interface cleanup. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 46950ee4de GPU: Initialize GPU registers to some sensible default state. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka baf0aa04f5 GPU: Emulate memory fills. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 0b4055c152 GPU: Add proper framebuffer register handling. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka bbc6f314eb GPU: Properly implement display transfers. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka 16bbc4f81b GPU: Add display transfer configuration. %!s(int64=12) %!d(string=hai) anos
  Tony Wasserka ec9511e1db GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY. %!s(int64=12) %!d(string=hai) anos