Yuri Kunde Schlesner
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f0b9bc14b6
PICA: Scissor fixes and cleanups
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10 лет назад |
Subv
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f9be06b15f
PICA: Implement scissor test
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10 лет назад |
Jannik Vogel
|
57855a1701
Pica: Add fog state
|
10 лет назад |
Jannik Vogel
|
30a01584f2
Pica: Name LightSrc.config register
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10 лет назад |
Jannik Vogel
|
8e905b3af6
Pica: Name lighting.config0 and .config1 registers
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10 лет назад |
Jannik Vogel
|
9cfebb9334
Pica: Add texture type to state
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10 лет назад |
Jannik Vogel
|
4c98113b57
Pica: Implement W-Buffer in SW rasterizer
|
10 лет назад |
Emmanuel Gil Peyrot
|
691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
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10 лет назад |
Sam Spilsbury
|
39d4994c15
pica: Handle default lighting case
|
10 лет назад |
tfarley
|
22f3a7e94c
HWRasterizer: Texture forwarding
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10 лет назад |
Jannik Vogel
|
fa24df7340
Rasterizer: Respect buffer-write allow registers
|
10 лет назад |
Yuri Kunde Schlesner
|
81004211dd
Pica: Improve accuracy of immediate-mode support
|
10 лет назад |
bunnei
|
ebbba0d381
Merge pull request #1508 from JayFoxRox/vs-output-map
|
10 лет назад |
Lioncash
|
c928b04eee
core/video_core: Make NumIds functions constexpr
|
10 лет назад |
Lioncash
|
39baad9926
core/video_core: Don't cast away const in subscript operators
|
10 лет назад |
Jannik Vogel
|
964cfaea47
PICA: Fix viewport offset
|
10 лет назад |
Jannik Vogel
|
f746a00964
Respect vs output map
|
10 лет назад |
Dwayne Slater
|
6b775034dd
Add immediate mode vertex submission
|
10 лет назад |
bunnei
|
19557aaab3
pica: Cleanup lighting register definitions and documentation.
|
10 лет назад |
bunnei
|
9dfb223d26
gl_rasterizer: Initial implementation of bump mapping.
|
10 лет назад |
bunnei
|
348c9c9ff3
gl_shader_gen: Implement lighting red, green, and blue reflection.
|
10 лет назад |
bunnei
|
c37de30cfc
gl_shader_gen: Implement fragment lighting fresnel effect.
|
10 лет назад |
bunnei
|
0e67c21c9e
gl_shader_gen: Implement fragment lighting specular 1 component.
|
10 лет назад |
bunnei
|
781b046579
gl_shader_gen: Add support for D0 LUT scaling.
|
10 лет назад |
bunnei
|
3d89dacd56
gl_shader_gen: Refactor lighting config to match Pica register naming.
|
10 лет назад |
bunnei
|
6307999116
pica: Cleanup and add some comments to lighting registers.
|
10 лет назад |
bunnei
|
6878ba7608
gl_rasterizer: Minor naming refactor on Pica register naming.
|
10 лет назад |
bunnei
|
bf89870437
renderer_opengl: Initial implementation of basic specular lighting.
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10 лет назад |
bunnei
|
e9af70eaf3
renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.
|
10 лет назад |
bunnei
|
afbef52516
renderer_opengl: Implement diffuse component of HW fragment lighting.
|
10 лет назад |