Cronologia Commit

Autore SHA1 Messaggio Data
  ameerj e8c50e709e emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors 4 anni fa
  ameerj 7105204a7e emit_spirv: Reduce emit_spirv.h include overhead 4 anni fa
  ameerj f32b2bcd20 shader_recompiler: Adjust emit_context includes 4 anni fa
  ameerj 618de4e787 vulkan: Fix rescaling push constant usage 4 anni fa
  ameerj 65781f88f8 emit_spirv: Fix RescalingLayout alignment 5 anni fa
  ameerj dc28284437 emit_spirv: Fix RescalingLayout alignment 5 anni fa
  ReinUsesLisp e66d5b88a6 shader: Properly scale image reads and add GL SPIR-V support 5 anni fa
  ReinUsesLisp 656adee630 spirv: Implement rescaling patching 5 anni fa
  ReinUsesLisp 9e7b6622c2 shader: Split profile and runtime information in separate structs 5 anni fa
  ReinUsesLisp bed090807a Move SPIR-V emission functions to their own header 5 anni fa
  ameerj 7ecc6de56a shader: Implement Int32 SUATOM/SURED 5 anni fa
  ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 5 anni fa
  FernandoS27 b541f5e5e3 shader: Implement VertexA stage 5 anni fa
  ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header 5 anni fa
  ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 anni fa
  FernandoS27 080857b60e shader: Add coarse derivatives 5 anni fa
  FernandoS27 04c459fc8d shader: Implement fine derivates constant propagation 5 anni fa
  FernandoS27 f18a6dd1bd shader: Implement SR_Y_DIRECTION 5 anni fa
  ReinUsesLisp 0a0818c025 shader: Fix memory barriers 5 anni fa
  ReinUsesLisp dbbd4b5496 spirv: Use ConstOffset instead of Offset when possible 5 anni fa
  ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 anni fa
  ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 anni fa
  ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 anni fa
  ReinUsesLisp fa75b9b062 spirv: Rework storage buffers and shader memory 5 anni fa
  ReinUsesLisp f263760c5a shader: Implement geometry shaders 5 anni fa
  ReinUsesLisp a6cef71cc0 shader: Implement OUT 5 anni fa
  ReinUsesLisp 2ed80f6b1e shader: Implement LOP CC 5 anni fa
  ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL 5 anni fa
  ameerj 3db2b3effa shader: Implement ATOM/S and RED 5 anni fa
  ReinUsesLisp 9280cd649a shader: Move LaneId to the warp emission file and fix AMD 5 anni fa