Commit History

Autor SHA1 Mensaxe Data
  Lioncash 1c340c6efa CMakeLists: Specify -Wextra on linux builds %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow e33196d4e7 Merge pull request #3612 from ReinUsesLisp/red %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp fefe7f18f9 shader/arithmetic: Add FCMP_CR variant %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 3d91dbb21d Merge pull request #3578 from ReinUsesLisp/vmnmx %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 76f178ba6e shader/video: Partially implement VMNMX %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 3185245845 shader/memory: Implement RED.E.ADD %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 8b719e9e1d shader_bytecode: Rename MOV_SYS to S2R %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 9d15feb892 shader_bytecode: Add encoding for BAR %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp c02a2dc24a shader_bytecode: Add encoding for VOTE.VTG %!s(int64=6) %!d(string=hai) anos
  namkazy c8f6d9effd shader_decode: merge GlobalAtomicOp to AtomicOp %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 08470d261d shader_bytecode: Fix I2I_IMM encoding %!s(int64=6) %!d(string=hai) anos
  bunnei e6aff11057 Merge pull request #3520 from ReinUsesLisp/legacy-varyings %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 6442e02c5d shader/shader_ir: Track usage in input attribute and of legacy varyings %!s(int64=6) %!d(string=hai) anos
  Nguyen Dac Nam 93547cac68 shader_bytecode: update BFE instructions struct. %!s(int64=6) %!d(string=hai) anos
  bunnei 63a59b9935 Merge pull request #3379 from ReinUsesLisp/cbuf-offset %!s(int64=6) %!d(string=hai) anos
  bunnei 90df4b8e2b Merge pull request #3369 from ReinUsesLisp/shf %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp bf9a822b87 shader/decode: Fix constant buffer offsets %!s(int64=6) %!d(string=hai) anos
  bunnei 08c508b1c4 Merge pull request #3357 from ReinUsesLisp/bfi-rc %!s(int64=6) %!d(string=hai) anos
  bunnei bf21aacc74 Merge pull request #3356 from ReinUsesLisp/fcmp %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 017474c3f8 shader/shift: Implement SHF_LEFT_{IMM,R} %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 137a8aa55c shader/bfi: Implement register-constant buffer variant %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp e3fc3459c8 shader/arithmetic: Implement FCMP %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp d95d4ac843 shader/memory: Implement ATOM.ADD %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 63ba41a26d shader/memory: Implement ATOMS.ADD.U32 %!s(int64=6) %!d(string=hai) anos
  bunnei 028b2718ed Merge pull request #3239 from ReinUsesLisp/p2r %!s(int64=6) %!d(string=hai) anos
  bunnei 8a76f816a4 Merge pull request #3228 from ReinUsesLisp/ptp %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp cf27b59493 shader/r2p: Refactor P2R to support P2R %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 8b26b4228b shader_bytecode: Fix TLD4S encoding %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp e09c1fbc1f shader/texture: Implement TLD4.PTP %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow af89723fa3 Shader_Ir: Correct TLD4S encoding and implement f16 flag. %!s(int64=6) %!d(string=hai) anos