Historique des commits

Auteur SHA1 Message Date
  bunnei 10422f3c18 gl_rasterizer: Workaround for when exceeding max UBO size. il y a 8 ans
  bunnei 8447d20a11 gl_state: Fix state management for texture swizzle. il y a 8 ans
  bunnei 36dedae842 Merge pull request #554 from Subv/constbuffer_ubo il y a 8 ans
  Subv a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. il y a 8 ans
  Jules Blok 7c7f4a9be2 gl_rasterizer: Get loose on independent blending. il y a 8 ans
  Subv 2a7653142d Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. il y a 8 ans
  Subv c011b6f67e GPU: Synchronize the blend state on every draw call. il y a 8 ans
  Subv c712dafaee GPU: Added registers for normal and independent blending. il y a 8 ans
  Subv 47dc5e0dab Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers. il y a 8 ans
  bunnei ee318d4015 Merge pull request #543 from Subv/uniforms il y a 8 ans
  Subv 86146ef819 GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. il y a 8 ans
  Subv 47629c89a8 GPU: Support changing the texture swizzles for Maxwell textures. il y a 8 ans
  bunnei 0ff2929644 Merge pull request #534 from Subv/multitexturing il y a 8 ans
  bunnei 4112aa68a6 gl_shader_gen: Add uniform handling for indirect const buffer access. il y a 8 ans
  Subv dbfc39d214 GPU: Implement sampling multiple textures in the generated glsl shaders. il y a 8 ans
  Subv 5d55403f94 GPU: Calculate the correct viewport dimensions based on the scale and translate registers. il y a 8 ans
  Subv 98b143c2d6 GLRenderer: Remove unused hw_vao_enabled_attributes variable. il y a 8 ans
  Subv 370ab5df9b GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. il y a 8 ans
  Lioncash 7c9644646f general: Make formatting of logged hex values more straightforward il y a 8 ans
  Lioncash b7551e457b video-core: Move logging macros over to new fmt-capable ones il y a 8 ans
  bunnei fbb3cd110c gl_rasterizer_cache: Add a function for finding framebuffer GPU address. il y a 8 ans
  bunnei 4415e00181 gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. il y a 8 ans
  bunnei 239ac8abe2 memory_manager: Make GpuToCpuAddress return an optional. il y a 8 ans
  bunnei 9e11a76e92 memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. il y a 8 ans
  Subv 9531a29283 GPU: Support multiple enabled vertex arrays. il y a 8 ans
  Lioncash eafdcc1b8a opengl: Remove unnecessary header inclusions il y a 8 ans
  Lioncash fae2dd0344 math_util: Remove the Clamp() function il y a 8 ans
  Subv 43d98ca8fe GLCache: Added boilerplate code to make supporting configurable texture component types. il y a 8 ans
  Subv a3e82e8e1f GLCache: Take into account the texture's block height when caching and unswizzling. il y a 8 ans
  bunnei 174cba5c58 renderer_opengl: Implement BlendEquation and BlendFunc. il y a 8 ans