Cronologia Commit

Autore SHA1 Messaggio Data
  ameerj 8289eb108f opengl: Implement LOP.CC 5 anni fa
  ReinUsesLisp f94f0be521 vk_graphics_pipeline: Implement smooth lines 5 anni fa
  ReinUsesLisp 57a8921e01 vk_graphics_pipeline: Implement line width 5 anni fa
  ReinUsesLisp 5b2b0634a1 spirv: Fix code emission when descriptor aliasing is unsupported 5 anni fa
  lat9nq fb9b1787f8 video_core: Enable GL SPIR-V shaders 5 anni fa
  lat9nq 1152d66ddd general: Add setting shader_backend 5 anni fa
  ameerj 00fa09dc45 glsl: Declare local memory in main 5 anni fa
  ameerj f7352411f0 glsl: Add passthrough geometry shader support 5 anni fa
  ReinUsesLisp 8612b5fec5 shader: Use std::bit_cast instead of Common::BitCast for passthrough 5 anni fa
  ReinUsesLisp 8a3427a4c8 glasm: Add passthrough geometry shader support 5 anni fa
  ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 anni fa
  ReinUsesLisp 4f052a1f39 vk_graphics_pipeline: Implement conservative rendering 5 anni fa
  ReinUsesLisp ecd6b4356b shader: Only verify shader when graphics debugging is enabled 5 anni fa
  ReinUsesLisp 395bed3a0a shader: Unify shader stage types 5 anni fa
  lat9nq 257d2aab74 lower_int64_to_int32: Add missing include 5 anni fa
  ReinUsesLisp fb166b5ff4 shader: Emulate 64-bit integers when not supported 5 anni fa
  ReinUsesLisp d8d5501459 shader: Add int64 to int32 lowering pass 5 anni fa
  ReinUsesLisp 04ef2160f9 shader: Teach global memory base tracker to follow vectors 5 anni fa
  ReinUsesLisp 97e80dda55 shader: Add constant propagation to integer vectors 5 anni fa
  ameerj 27ca8a0e13 glsl: Better IAdd Overflow CC fix 5 anni fa
  ReinUsesLisp 4397053d5c shader: Remove IAbs64 5 anni fa
  ameerj bc6e399ae3 glsl: Fix IADD CC 5 anni fa
  ameerj a7536825df shader_recompiler: Fix IADD3 input partitioning 5 anni fa
  ReinUsesLisp 808ef97a08 shader: Move loop safety tests to code emission 5 anni fa
  ReinUsesLisp 3877918e96 gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks 5 anni fa
  ameerj cbce9ddd4a glsl: Remove frag color initialization 5 anni fa
  ameerj 3a2dd1b483 glasm: Implement SetAttribute ViewportMask 5 anni fa
  ReinUsesLisp 9bd0531384 gl_graphics_pipeline: Inline hash and operator== key functions 5 anni fa
  ReinUsesLisp f5db8c7440 gl_shader_cache: Check previous pipeline before checking hash map 5 anni fa
  ReinUsesLisp 218dedca1f gl_graphics_pipeline: Port optimizations from Vulkan pipelines 5 anni fa