Historique des commits

Auteur SHA1 Message Date
  bunnei 7c12ee9ecc Merge pull request #1165 from esoteric-programmer/master il y a 10 ans
  Matthias Ernst 3d89e0a94c Added CSND stub. il y a 10 ans
  bunnei af26b7a0bc Merge pull request #1208 from archshift/free-bytes il y a 10 ans
  archshift 5dfd2dba70 Implement FS_User::GetFreeBytes il y a 10 ans
  bunnei 7e18bcf6e0 Merge pull request #1217 from filfat/master il y a 10 ans
  Filiph Sandström a06a32c05d Fix copy paste il y a 10 ans
  Filiph Sandström 0c84d59a27 Fix wrong branch il y a 10 ans
  Filiph Sandström 844b9970b4 Add GetTotalStepCount Stub il y a 10 ans
  Filiph Sandström f61c9da7d3 Update ptm.h il y a 10 ans
  bunnei 8c385a3fc6 Merge pull request #1209 from wwylele/file-path-encoding il y a 10 ans
  bunnei 4195d9b3f8 Merge pull request #1187 from bunnei/shader-gen il y a 10 ans
  bunnei 74186a5f01 gl_shader_gen: Use explicit locations for vertex shader attributes. il y a 10 ans
  bunnei e663f5c914 gl_shader_gen: Optimize code for AppendAlphaTestCondition. il y a 10 ans
  bunnei e7b1f2ae0a gl_rasterizer: Define enum types for each vertex texcoord attribute. il y a 10 ans
  bunnei 0ebcff710e gl_shader_gen: Various cleanups to shader generation. il y a 10 ans
  bunnei 240a3b80d9 gl_rasterizer: Use MMH3 hash for shader cache hey. il y a 10 ans
  bunnei 71edb55114 gl_shader_gen: Require explicit uniform locations. il y a 10 ans
  bunnei 5ef2df056d gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. il y a 10 ans
  bunnei c2c4faef4c gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). il y a 10 ans
  bunnei bd833b8dd8 gl_shader_gen: Fix bug where TEV stage outputs should be clamped. il y a 10 ans
  bunnei f2e7f7e101 gl_rasterizer: Add documentation to ShaderCacheKey. il y a 10 ans
  bunnei 4b5141954e gl_shader_gen: Add additional function documentation. il y a 10 ans
  bunnei 2a0a86f629 gl_shader_util: Cleanup header file + add docstring. il y a 10 ans
  bunnei a74774257e gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. il y a 10 ans
  bunnei c86b9d4242 renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. il y a 10 ans
  bunnei 3c057bd3d8 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. il y a 10 ans
  bunnei b02a533d94 gl_shader_util: Use vec3 constants for AppendColorCombiner. il y a 10 ans
  bunnei 37b0aa5af7 gl_rasterizer: Fix typo in uploading TEV const color uniforms. il y a 10 ans
  bunnei 82f3e6dc69 gl_shader_util: Fix precision bug with alpha testing. il y a 10 ans
  Subv e3f4233cef Initial implementation of fragment shader generation with caching. il y a 11 ans