Commit History

Autor SHA1 Mensaxe Data
  ameerj 78f5eb90d7 glsl: INeg and IAdd negate tests %!s(int64=5) %!d(string=hai) anos
  ameerj e221baccdd glsl: Reusable typed variables. IADD32 %!s(int64=5) %!d(string=hai) anos
  ameerj faf4cd72c5 glsl: Fix program linking and cbuf %!s(int64=5) %!d(string=hai) anos
  ameerj 64337f004d glsl: Fix "reg" allocing %!s(int64=5) %!d(string=hai) anos
  ameerj eaff1030de glsl: Initial backend %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3d822faea1 spirv: Reduce log severity of mismatching denorm rules %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7ac55c2a75 shader: Fix loop safety to SSA pass %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 8fb2048934 vk_rasterizer: Exit render passes on fragment barriers %!s(int64=5) %!d(string=hai) anos
  Rodrigo Locatti dbf7cb9f90 vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 94e751f415 buffer_cache: Invalidate fast buffers on compute %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 61cd7dd301 shader: Add logging %!s(int64=5) %!d(string=hai) anos
  lat9nq 373f75d944 shader: Add shader loop safety check settings %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 487057b8d2 shader: Comment why the array component is not read in TMML %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ba3bdf1d41 vulkan_device: Enable VK_EXT_vertex_input_dynamic_state %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 41cca8b8ad vk_pipeline_cache: Skip cached pipelines with different dynamic state %!s(int64=5) %!d(string=hai) anos
  ameerj 5445799260 main: Fix Open Transferable Shader Cache context item %!s(int64=5) %!d(string=hai) anos
  ameerj 3c125d4134 tmml: Remove index component from coords vec %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ea038d6653 vulkan: Add VK_EXT_vertex_input_dynamic_state support %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp cb78a1b494 shader: Reorder shader cache directories %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3025b2f605 vk_rasterizer: Implement first index %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d554778311 vulkan: Use VK_EXT_provoking_vertex when available %!s(int64=5) %!d(string=hai) anos
  ameerj d52bacf6f0 spirv/convert: Catch more signed operations oversights %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 8554a644df spirv/convert: Catch more broken signed operations on Nvidia OpenGL %!s(int64=5) %!d(string=hai) anos
  ameerj cd8427367e gl_buffer_cache: Use unorm internal formats for snorm texture buffer views %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 5befc0bf87 shader_environment: Fix local memory size calculations %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 60a96c49e5 buffer_cache: Fix copy based uniform bindings tracking %!s(int64=5) %!d(string=hai) anos
  ameerj 15bdd27cac shader_environment: Add shader_local_memory_crs_size to local memory size %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7eaa74ad23 gl_texture_cache: Create image storage views %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp b1ed64ac18 gl_shader_util: Move shader utility code to a separate file %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 12fe7210d2 gl_shader_cache: Store workers in shader cache object %!s(int64=5) %!d(string=hai) anos