Commit History

Autor SHA1 Mensaxe Data
  Subv 7786f41cc0 Qt: Removed the Registers widget. %!s(int64=8) %!d(string=hai) anos
  bunnei 09b8a16414 Merge pull request #555 from Subv/gpu_sysregs %!s(int64=8) %!d(string=hai) anos
  Subv 004b1b3830 GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them. %!s(int64=8) %!d(string=hai) anos
  bunnei 281fd881a0 Merge pull request #553 from Subv/iset %!s(int64=8) %!d(string=hai) anos
  Subv b366b885a1 GPU: Implement the iset family of shader instructions. %!s(int64=8) %!d(string=hai) anos
  Subv 3cb753eeb1 GPU: Added decodings for the ISET family of instructions. %!s(int64=8) %!d(string=hai) anos
  bunnei d81aaa3ed3 Merge pull request #550 from Subv/ssy %!s(int64=8) %!d(string=hai) anos
  bunnei e2176dc7ce Merge pull request #551 from bunnei/shr %!s(int64=8) %!d(string=hai) anos
  bunnei 174c22e5f6 Merge pull request #549 from bunnei/iadd %!s(int64=8) %!d(string=hai) anos
  bunnei 5440b9c634 gl_shader_decompiler: Implement SHR instruction. %!s(int64=8) %!d(string=hai) anos
  Subv abec5f82e2 GPU: Stub the SSY shader instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei bbc4f369ed gl_shader_decompiler: Implement IADD instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei 79e9c2e237 gl_shader_decompiler: Add missing asserts for saturate_a instructions. %!s(int64=8) %!d(string=hai) anos
  bunnei 83517cb53a Merge pull request #505 from janisozaur/ccache-travis %!s(int64=8) %!d(string=hai) anos
  bunnei 9949e4d508 Merge pull request #533 from mailwl/array-to-buffer %!s(int64=8) %!d(string=hai) anos
  bunnei c116b220e9 Merge pull request #548 from Subv/blend %!s(int64=8) %!d(string=hai) anos
  Subv c011b6f67e GPU: Synchronize the blend state on every draw call. %!s(int64=8) %!d(string=hai) anos
  Subv c712dafaee GPU: Added registers for normal and independent blending. %!s(int64=8) %!d(string=hai) anos
  bunnei a931cf9e8b Merge pull request #547 from Subv/compressed_alignment %!s(int64=8) %!d(string=hai) anos
  bunnei a941a94148 Merge pull request #546 from Subv/flush_ubo_buffer %!s(int64=8) %!d(string=hai) anos
  Subv 8d9534d830 GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures. %!s(int64=8) %!d(string=hai) anos
  Subv 47dc5e0dab Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers. %!s(int64=8) %!d(string=hai) anos
  Michał Janiszewski f3885845fc Cache ccache on Travis %!s(int64=8) %!d(string=hai) anos
  Michał Janiszewski c0d3e2da4e Add ccache support for macOS on Travis %!s(int64=8) %!d(string=hai) anos
  Michał Janiszewski 517112f549 Add ccache support for Linux on Travis %!s(int64=8) %!d(string=hai) anos
  Michał Janiszewski 6324d86c71 Install cmake from repositories for Ubuntu %!s(int64=8) %!d(string=hai) anos
  bunnei 5aff2d38a9 Merge pull request #478 from janisozaur/patch-1 %!s(int64=8) %!d(string=hai) anos
  bunnei ee318d4015 Merge pull request #543 from Subv/uniforms %!s(int64=8) %!d(string=hai) anos
  Subv 86146ef819 GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. %!s(int64=8) %!d(string=hai) anos
  mailwl a2efb1dd48 Common/string_util: add StringFromBuffer function %!s(int64=8) %!d(string=hai) anos