Cronologia Commit

Autore SHA1 Messaggio Data
  Feng Chen 73b11f390e Add colorfront and txtcoord support 4 anni fa
  Valeri beb7305b73 SPIR-V: Merge two ifs in EmitGetAttribute 5 anni fa
  ameerj 56478bc9ac shader: Fix disabled attribute default values 5 anni fa
  ReinUsesLisp 5643a909bc shader: Fix disabled and unwritten attributes and varyings 5 anni fa
  ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 anni fa
  ReinUsesLisp 808ef97a08 shader: Move loop safety tests to code emission 5 anni fa
  ReinUsesLisp 59fead3a47 spirv: Properly handle devices without int8 and int16 5 anni fa
  ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages 5 anni fa
  lat9nq 373f75d944 shader: Add shader loop safety check settings 5 anni fa
  ReinUsesLisp 05d41fa9b7 shader: Add support for "negative" and unaligned offsets 5 anni fa
  ReinUsesLisp 9e7b6622c2 shader: Split profile and runtime information in separate structs 5 anni fa
  ReinUsesLisp bed090807a Move SPIR-V emission functions to their own header 5 anni fa
  ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 5 anni fa
  ReinUsesLisp 57464e3b72 shader: Fix storage type when reading patches on tess control 5 anni fa
  ameerj 5b8afed871 spirv: Replace Constant/ConstantComposite with Const helper 5 anni fa
  FernandoS27 f69d0b91ff shader: Address feedback 5 anni fa
  FernandoS27 f18a6dd1bd shader: Implement SR_Y_DIRECTION 5 anni fa
  ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 anni fa
  ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 anni fa
  ReinUsesLisp f3473c5143 spirv: Bitcast non-F32 output attributes to their type before store 5 anni fa
  ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 5 anni fa
  ReinUsesLisp 4657cf78fd spirv: Bitcast non-F32 attributes to F32 5 anni fa
  ReinUsesLisp b0f1255c8c shader: Implement PrimitiveId 5 anni fa
  ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 anni fa
  ReinUsesLisp d8ec99dada spirv: Implement Layer stores 5 anni fa
  ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format 5 anni fa
  ReinUsesLisp f263760c5a shader: Implement geometry shaders 5 anni fa
  ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL 5 anni fa
  ReinUsesLisp 9280cd649a shader: Move LaneId to the warp emission file and fix AMD 5 anni fa
  FernandoS27 1d51803169 shader: Implement indexed attributes 5 anni fa