Historia zmian

Autor SHA1 Wiadomość Data
  Subv c16cfbbc6c GPU: Reduce the number of registers of Maxwell3D to 0xE00. 8 lat temu
  Subv a994446b6e GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor. 8 lat temu
  Lioncash b7551e457b video-core: Move logging macros over to new fmt-capable ones 8 lat temu
  bunnei 239ac8abe2 memory_manager: Make GpuToCpuAddress return an optional. 8 lat temu
  bunnei 9e11a76e92 memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. 8 lat temu
  Subv f208953585 GPU: Added asserts to our code for handling the QUERY_GET GPU command. 8 lat temu
  Subv 48d4efbd69 GPU: Pitch textures are now supported, don't assert when encountering them. 8 lat temu
  bunnei c93ea96366 Merge pull request #346 from bunnei/misc-gpu-improvements 8 lat temu
  bunnei 4a8eb6745e maxwell3d: Allow Texture2DNoMipmap as Texture2D. 8 lat temu
  bunnei 174cba5c58 renderer_opengl: Implement BlendEquation and BlendFunc. 8 lat temu
  bunnei 1a1af3fda3 gl_rasterizer: Implement indexed vertex mode. 8 lat temu
  Subv ae58e46036 GPU: Added a function to determine whether a shader stage is enabled or not. 8 lat temu
  Subv dcc27d6dc1 GPU: Assert when finding a texture with a format type other than UNORM. 8 lat temu
  Subv 11b4ab9685 GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 8 lat temu
  Subv 1ec8d2123d GPU: Implemented a gpu macro interpreter. 8 lat temu
  bunnei 33c0bf9dc5 Maxwell3D: Call AccelerateDrawBatch on DrawArrays. 8 lat temu
  Subv 4697025b73 GPU: Load the sampler info (TSC) when retrieving active textures. 8 lat temu
  Subv 0ce52b1da2 GPU: Make the debug_context variable a member of the frontend instead of a global. 8 lat temu
  Subv 2c785bd06c GPU: Added a function to retrieve the active textures for a shader stage. 8 lat temu
  Subv 1c31e2b3d2 GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. 8 lat temu
  Subv 1ad97c75a0 GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. 8 lat temu
  Subv 1b8d798835 GPU: Added a method to unswizzle a texture without decoding it. 8 lat temu
  Subv 71ebc3e90d GPU: Preliminary work for texture decoding. 8 lat temu
  N00byKing 1d8b6ad13b Clang Fixes 8 lat temu
  N00byKing ef875d6a35 Clean Warnings (?) 8 lat temu
  Subv 03156d0c9a GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. 8 lat temu
  Subv 7b6868e908 GPU: Implement the BindStorageBuffer macro method in HLE. 8 lat temu
  Subv 85d820b1b4 GPU: Handle writes to the CB_DATA method. 8 lat temu
  Subv aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 8 lat temu
  Subv 7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 8 lat temu