Commit History

Author SHA1 Message Date
  Morph 9533365486 style: General style changes to match with the rest of the codebase 3 years ago
  FengChen b2a6dde438 video_code: support rectangle texture 4 years ago
  Liam 084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 4 years ago
  Liam 709d7fd92c GCC 12 fixes 4 years ago
  Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
  ameerj 1bc7d61b57 video_core: Reduce unused includes 4 years ago
  Narr the Reg 41bbb31af4 video_core: Remove unnecesary maybe_unused flag 4 years ago
  Fernando Sahmkow f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 4 years ago
  ameerj 427bf76e62 gpu: Migrate implementation to the cpp file 4 years ago
  Morph e67463df24 shader_environment: Add missing <algorithm> include 4 years ago
  ReinUsesLisp 258f35515d shader_environment: Receive cache version from outside 5 years ago
  ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 years ago
  ReinUsesLisp 395bed3a0a shader: Unify shader stage types 5 years ago
  ReinUsesLisp 5befc0bf87 shader_environment: Fix local memory size calculations 5 years ago
  ameerj 15bdd27cac shader_environment: Add shader_local_memory_crs_size to local memory size 5 years ago
  ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation 5 years ago
  ReinUsesLisp 025b20f96a shader: Move pipeline cache logic to separate files 5 years ago