Historia zmian

Autor SHA1 Wiadomość Data
  Kelebek1 6f7cb69c94 Use spans over guest memory where possible instead of copying data. 3 lat temu
  Fernando Sahmkow cb1497d0d7 DMAPusher: Improve collection of non executing methods 3 lat temu
  Lioncash d7ec031419 engines: Remove unnecessary casts 3 lat temu
  bunnei f5fd6b5c86 DMA & InlineToMemory Engines Rework. 3 lat temu
  Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 lat temu
  ameerj 1bc7d61b57 video_core: Reduce unused includes 4 lat temu
  Fernando Sahmkow 4258d515e6 Rasterizer: Implement Inline2Memory Acceleration. 4 lat temu
  ReinUsesLisp 395bed3a0a shader: Unify shader stage types 5 lat temu
  ReinUsesLisp c67d64365a shader: Remove old shader management 5 lat temu
  ReinUsesLisp 82c2601555 video_core: Reimplement the buffer cache 5 lat temu
  ReinUsesLisp 75ccd9959c gpu: Report renderer errors with exceptions 5 lat temu
  ReinUsesLisp 9764c13d6d video_core: Rewrite the texture cache 5 lat temu
  ReinUsesLisp da53bcee60 video_core: Initialize renderer with a GPU 6 lat temu
  ReinUsesLisp 5b2b6d594c shader/texture: Join separate image and sampler pairs offline 6 lat temu
  Fernando Sahmkow 9df67b2095 Clang Format and Documentation. 6 lat temu
  Fernando Sahmkow 90e5694230 VideoCore/Engines: Refactor Engines CallMethod. 6 lat temu
  Fernando Sahmkow 5c9feaebb6 Clang Format. 6 lat temu
  Fernando Sahmkow 3fedcc2f6e DMAPusher: Propagate multimethod writes into the engines. 6 lat temu
  ReinUsesLisp 9f46066bda kepler_compute: Remove unused variables 6 lat temu
  ReinUsesLisp 978172530e const_buffer_engine_interface: Store component types 6 lat temu
  ReinUsesLisp eed789d0d1 video_core: Reintroduce dirty flags infrastructure 6 lat temu
  ReinUsesLisp 96ac3d518a gl_rasterizer: Remove dirty flags 6 lat temu
  Fernando Sahmkow b97608ca64 Shader_IR: Allow constant access of guest driver. 6 lat temu
  Fernando Sahmkow c921e496eb GPU: Implement guest driver profile and deduce texture handler sizes. 6 lat temu
  ReinUsesLisp c8a48aacc0 video_core: Unify ProgramType and ShaderStage into ShaderType 6 lat temu
  ReinUsesLisp fa31e5b868 maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 6 lat temu
  Fernando Sahmkow e3afd6595a Shader_IR: Clang format 6 lat temu
  Fernando Sahmkow 33fcec3502 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it 6 lat temu
  Fernando Sahmkow 1a58f45d76 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 6 lat temu
  ReinUsesLisp 3a450c1395 kepler_compute: Implement texture queries 7 lat temu