bunnei
|
6a0902e56d
gl_state: Sync latest version with Citra.
|
8 лет назад |
Huw Pascoe
|
a13ab958cb
Fixed type conversion ambiguity
|
8 лет назад |
wwylele
|
1eca380886
gl_rasterizer: add clipping plane z<=0 defined in PICA
|
9 лет назад |
wwylele
|
8482933db8
gl_rasterizer: use texture buffer for proctex LUT
|
9 лет назад |
wwylele
|
8978ecb09c
gl_rasterizer: use texture buffer for fog LUT
|
9 лет назад |
wwylele
|
457659fe01
gl_state: reset 1d textures
|
9 лет назад |
wwylele
|
be9e952bdc
gl_rasterizer: manage texture ids in one place
|
9 лет назад |
wwylele
|
ab60414122
gl_rasterizer/lighting: fix LUT interpolation
|
9 лет назад |
wwylele
|
4d62e75fb2
gl_rasterizer: implement procedural texture
|
9 лет назад |
Markus Wick
|
d0d49bb951
OpenGL: Drop framebuffer completeness check.
|
9 лет назад |
Subv
|
4623415026
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
|
9 лет назад |
Yuri Kunde Schlesner
|
84fbbe2629
Use negative priorities to avoid special-casing the self-include
|
9 лет назад |
Emmanuel Gil Peyrot
|
ebdae19fd2
Remove empty newlines in #include blocks.
|
9 лет назад |
Emmanuel Gil Peyrot
|
dc8479928c
Sources: Run clang-format on everything.
|
9 лет назад |
Jannik Vogel
|
a12571c709
OpenGL: Implement fog
|
10 лет назад |
Jannik Vogel
|
5864cb7e00
OpenGL: Support blend equation
|
10 лет назад |
Emmanuel Gil Peyrot
|
691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
|
10 лет назад |
tfarley
|
22f3a7e94c
HWRasterizer: Texture forwarding
|
10 лет назад |
MerryMage
|
0801363840
renderer_opengl: Initalise fragment shader LUT textures
|
10 лет назад |
bunnei
|
021cb0bced
renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
|
10 лет назад |
Yuri Kunde Schlesner
|
95dbc6eb0e
OpenGL: Add support for glFrontFace in the state tracker
|
11 лет назад |
Subv
|
823ce62f2f
FragShader: Use an UBO instead of several individual uniforms
|
10 лет назад |
Lioncash
|
aec28ed91e
video_core: Reorganize headers
|
11 лет назад |
Yuri Kunde Schlesner
|
ec28f037e6
OpenGL: Add support for Sampler Objects to state tracker
|
11 лет назад |
Subv
|
46f660a789
GLRasterizer: Implemented stencil testing in the hw renderer.
|
11 лет назад |
Yuri Kunde Schlesner
|
254582aa35
OpenGL: Fix state tracking in situations with reused object handles
|
11 лет назад |
Yuri Kunde Schlesner
|
ff68db61bc
OpenGL: Remove redundant texture.enable_2d field from OpenGLState
|
11 лет назад |
Yuri Kunde Schlesner
|
e5c4fe0098
GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
|
11 лет назад |
tfarley
|
26bc816d7a
Renderer formatting edits
|
11 лет назад |
tfarley
|
d42275f11c
Implemented glColorMask
|
11 лет назад |