Feng Chen
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4dd85f86a8
Implement convert legacy to generic
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4 лет назад |
ameerj
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99eec162da
rescaling_pass: Logic simplification and minor style cleanup
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4 лет назад |
Fernando Sahmkow
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b3a9c8f108
Shader: Don't rescale FragCoord if used by Shuffle
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4 лет назад |
ReinUsesLisp
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656adee630
spirv: Implement rescaling patching
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5 лет назад |
Fernando Sahmkow
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c50ad56bf5
ShaderCache: Order Phi Arguments from farthest away to nearest.
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4 лет назад |
ameerj
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4fda7f1c82
structured_control_flow: Conditionally invoke demote reorder pass
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4 лет назад |
ReinUsesLisp
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bf2956d77a
shader: Avoid usage of C++20 ranges to build in clang
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5 лет назад |
ReinUsesLisp
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2235a51b5d
shader: Manually convert from array<u32> to bitset instead of using bit_cast
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5 лет назад |
ReinUsesLisp
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8612b5fec5
shader: Use std::bit_cast instead of Common::BitCast for passthrough
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5 лет назад |
ReinUsesLisp
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7dafa96ab5
shader: Rework varyings and implement passthrough geometry shaders
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5 лет назад |
ReinUsesLisp
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ecd6b4356b
shader: Only verify shader when graphics debugging is enabled
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5 лет назад |
ReinUsesLisp
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fb166b5ff4
shader: Emulate 64-bit integers when not supported
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5 лет назад |
ReinUsesLisp
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1091995f8e
shader: Simplify MergeDualVertexPrograms
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5 лет назад |
ReinUsesLisp
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374eeda1a3
shader: Properly manage attributes not written from previous stages
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5 лет назад |
ReinUsesLisp
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cbbca26d18
shader: Add support for native 16-bit floats
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5 лет назад |
ReinUsesLisp
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376aa94819
shader: Rename maxwell/program.h to translate_program.h
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5 лет назад |