Lioncash
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4c5f5c9bf3
video_core: Remove unnecessary enum class casting in logging messages
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5 سال پیش |
Lioncash
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414a87a4f4
video_core: Resolve more variable shadowing scenarios pt.2
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5 سال پیش |
Lioncash
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5553bd3ba2
General: Resolve a few missing initializer warnings
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5 سال پیش |
ReinUsesLisp
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9e87193725
video_core: Remove all Core::System references in renderer
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6 سال پیش |
bunnei
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5429ea0e69
Merge pull request #4389 from ogniK5377/redundant-format-type
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6 سال پیش |
Lioncash
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82b7e5c8ee
surface_params: Make use of designated initializers where applicable
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6 سال پیش |
Lioncash
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bd9545a3a8
surface_params: Remove redundant assignment
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6 سال پیش |
Lioncash
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c705a1db96
surface_params: Replace questionable usages of the comma operator with semicolons
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6 سال پیش |
bunnei
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3d13d7f48f
Merge pull request #4324 from ReinUsesLisp/formats
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6 سال پیش |
David Marcec
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dd4a02d15c
video_core: Remove redundant pixel format type
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6 سال پیش |
ReinUsesLisp
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fbc232426d
video_core: Rearrange pixel format names
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6 سال پیش |
ReinUsesLisp
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c574ab5aa1
video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
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6 سال پیش |
ReinUsesLisp
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bd43c05470
texture_cache: Port original code management for 2D vs 3D textures
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6 سال پیش |
ReinUsesLisp
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3c2ae53b4c
texture_cache: Handle 3D texture blits with one layer
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6 سال پیش |
ReinUsesLisp
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c95c254f3e
texture_cache: Implement rendering to 3D textures
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6 سال پیش |
ReinUsesLisp
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72deb773fd
shader_ir: Turn classes into data structures
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6 سال پیش |
Lioncash
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1c340c6efa
CMakeLists: Specify -Wextra on linux builds
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6 سال پیش |
bunnei
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f316911248
Merge pull request #3599 from ReinUsesLisp/revert-3499
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6 سال پیش |
ReinUsesLisp
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80c4fee4ec
Revert "Merge pull request #3499 from ReinUsesLisp/depth-2d-array"
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6 سال پیش |
ReinUsesLisp
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b6571ca9f0
video_core: Use native ASTC when available
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6 سال پیش |
ReinUsesLisp
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daae6a323b
texture_cache/surface_params: Force depth=1 on 2D textures
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6 سال پیش |
ReinUsesLisp
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6a0220b2e1
texture_cache: Implement layered framebuffer attachments
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6 سال پیش |
Fernando Sahmkow
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51c9e98677
Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
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6 سال پیش |
Fernando Sahmkow
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cc81c0ce64
Texture_Cache: Redo invalid Surfaces handling.
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6 سال پیش |
ReinUsesLisp
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80eacdf89b
texture_cache: Use a table instead of switch for texture formats
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6 سال پیش |
ReinUsesLisp
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48a1687f51
texture_cache: Drop abstracted ComponentType
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6 سال پیش |
ReinUsesLisp
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6170337001
gl_rasterizer: Implement image bindings
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7 سال پیش |
ReinUsesLisp
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2424eefad2
texture_cache: Pass TIC to texture cache
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7 سال پیش |
Fernando Sahmkow
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2ac7472d3f
Texture_Cache: Address Feedback
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7 سال پیش |
Fernando Sahmkow
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0f54b541f4
Texture_Cache: Remove some unprecise fallback case and clang format
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7 سال پیش |