David Marcec
|
bd1c4ec9a0
Rebase
|
6 年之前 |
David Marcec
|
4d220964df
Deglobalize System: Vi
|
6 年之前 |
David Marcec
|
d6e830d877
Deglobalize System: NvFlinger
|
6 年之前 |
Fernando Sahmkow
|
d20ede40b1
NVServices: Styling, define constructors as explicit and corrections
|
7 年之前 |
Fernando Sahmkow
|
b391e5f638
NVFlinger: Correct GCC compile error
|
7 年之前 |
Fernando Sahmkow
|
61697864c3
nvflinger: Make the force 30 fps still force 30 fps
|
7 年之前 |
Fernando Sahmkow
|
ceb5f5079c
nvflinger: Implement swap intervals
|
7 年之前 |
zarroboogs
|
be6466d5c0
added a toggle to force 30fps mode
|
7 年之前 |
Lioncash
|
c5d41fd812
core/core_timing: Make callback parameters consistent
|
7 年之前 |
bunnei
|
ac51d048a9
gpu: Refactor command and swap buffers interface for asynch.
|
7 年之前 |
Lioncash
|
90528f1326
service/nvflinger: Store BufferQueue instances as regular data members
|
7 年之前 |
Lioncash
|
fd15730767
service/vi/vi_layer: Convert Layer struct into a class
|
7 年之前 |
Lioncash
|
fa4dc2cf42
service/nvflinger: Move display specifics over to vi_display
|
7 年之前 |
Lioncash
|
8d5d369b54
service/nvflinger: Relocate definitions of Layer and Display to the vi service
|
7 年之前 |
Lioncash
|
bd983414f6
core_timing: Convert core timing into a class
|
7 年之前 |
Lioncash
|
48d9d66dc5
core_timing: Rename CoreTiming namespace to Core::Timing
|
7 年之前 |
Lioncash
|
ef073ff117
service/nvflinger,service/vi: Handle failure cases with exposed API
|
7 年之前 |
Lioncash
|
7320c667df
service/nvflinger: Mark FindVsyncEvent() as a const member function
|
7 年之前 |
Lioncash
|
3c02cdcc57
service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent()
|
7 年之前 |
Lioncash
|
ba14fb42e4
service/nvflinger: Make FindBufferQueueId() a const member function
|
7 年之前 |
Lioncash
|
1d11def9c4
service/nvflinger: Rename Get prefix on function to Find
|
7 年之前 |
Lioncash
|
679e63550a
nvflinger: Change log message in OpenDisplay to be a debug log instead of a warning
|
7 年之前 |
Lioncash
|
3d81a8efd5
nvflinger: Remove unnecessary header inclusions
|
7 年之前 |
Lioncash
|
d9f9bb7552
nvflinger: Mark locals const where applicable
|
7 年之前 |
Lioncash
|
f45c25aaba
nvflinger: Use a std::array for the available displays instead of std::vector
|
7 年之前 |
David Marcec
|
5af0340066
Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)
|
7 年之前 |
Zach Hilman
|
a342bcc9b1
kernel/event: Reference ReadableEvent from WritableEvent
|
7 年之前 |
Zach Hilman
|
ff610103b5
core: Port all current usages of Event to Readable/WritableEvent
|
7 年之前 |
Frederic L
|
7a5eda5914
global: Use std::optional instead of boost::optional (#1578)
|
7 年之前 |
fearlessTobi
|
63c2e32e20
Port #4182 from Citra: "Prefix all size_t with std::"
|
7 年之前 |