История коммитов

Автор SHA1 Сообщение Дата
  archshift 2fd4f6f154 .travis-deps.sh: update curl invocation to follow 302 redirects 10 лет назад
  bunnei 7c12ee9ecc Merge pull request #1165 from esoteric-programmer/master 10 лет назад
  Matthias Ernst 3d89e0a94c Added CSND stub. 10 лет назад
  bunnei af26b7a0bc Merge pull request #1208 from archshift/free-bytes 10 лет назад
  archshift 5dfd2dba70 Implement FS_User::GetFreeBytes 10 лет назад
  bunnei 7e18bcf6e0 Merge pull request #1217 from filfat/master 10 лет назад
  Filiph Sandström a06a32c05d Fix copy paste 10 лет назад
  Filiph Sandström 0c84d59a27 Fix wrong branch 10 лет назад
  Filiph Sandström 844b9970b4 Add GetTotalStepCount Stub 10 лет назад
  Filiph Sandström f61c9da7d3 Update ptm.h 10 лет назад
  bunnei 8c385a3fc6 Merge pull request #1209 from wwylele/file-path-encoding 10 лет назад
  bunnei 4195d9b3f8 Merge pull request #1187 from bunnei/shader-gen 10 лет назад
  bunnei 74186a5f01 gl_shader_gen: Use explicit locations for vertex shader attributes. 10 лет назад
  bunnei e663f5c914 gl_shader_gen: Optimize code for AppendAlphaTestCondition. 10 лет назад
  bunnei e7b1f2ae0a gl_rasterizer: Define enum types for each vertex texcoord attribute. 10 лет назад
  bunnei 0ebcff710e gl_shader_gen: Various cleanups to shader generation. 10 лет назад
  bunnei 240a3b80d9 gl_rasterizer: Use MMH3 hash for shader cache hey. 10 лет назад
  bunnei 71edb55114 gl_shader_gen: Require explicit uniform locations. 10 лет назад
  bunnei 5ef2df056d gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. 10 лет назад
  bunnei c2c4faef4c gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). 10 лет назад
  bunnei bd833b8dd8 gl_shader_gen: Fix bug where TEV stage outputs should be clamped. 10 лет назад
  bunnei f2e7f7e101 gl_rasterizer: Add documentation to ShaderCacheKey. 10 лет назад
  bunnei 4b5141954e gl_shader_gen: Add additional function documentation. 10 лет назад
  bunnei 2a0a86f629 gl_shader_util: Cleanup header file + add docstring. 10 лет назад
  bunnei a74774257e gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. 10 лет назад
  bunnei c86b9d4242 renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. 10 лет назад
  bunnei 3c057bd3d8 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. 10 лет назад
  bunnei b02a533d94 gl_shader_util: Use vec3 constants for AppendColorCombiner. 10 лет назад
  bunnei 37b0aa5af7 gl_rasterizer: Fix typo in uploading TEV const color uniforms. 10 лет назад
  bunnei 82f3e6dc69 gl_shader_util: Fix precision bug with alpha testing. 10 лет назад