Commit History

Autor SHA1 Mensaxe Data
  Lioncash 2fb0bbff29 scheduler: Initialize class members directly where applicable %!s(int64=6) %!d(string=hai) anos
  Lioncash 2dc469ceba scheduler: Amend documentation comments %!s(int64=6) %!d(string=hai) anos
  David 4c5731c34f Merge pull request #2971 from FernandoS27/new-scheduler-v2 %!s(int64=6) %!d(string=hai) anos
  bunnei 6909b2f0f9 Merge pull request #3034 from ReinUsesLisp/w4244-maxwell3d %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 3e469cecc1 maxwell_3d: Silence implicit conversion warnings %!s(int64=6) %!d(string=hai) anos
  bunnei 7e2494e987 Merge pull request #3033 from ReinUsesLisp/w4244-astc %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp a5aa1bb174 astc: Silence implicit conversion warnings %!s(int64=6) %!d(string=hai) anos
  Rodrigo Locatti 26f3e18c5c Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow be856a38d6 Shader_IR: Address Feedback. %!s(int64=6) %!d(string=hai) anos
  Rodrigo Locatti a0d79085c4 Merge pull request #3027 from lioncash/lookup %!s(int64=6) %!d(string=hai) anos
  Rodrigo Locatti d52598173d Merge pull request #3013 from FernandoS27/tld4s-fix %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow e3afd6595a Shader_IR: Clang format %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 78f3e8a757 gl_shader_cache: Implement locker variants invalidation %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp ec85648af3 gl_shader_disk_cache: Store and load fast BRX %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp fa2c297f3e const_buffer_locker: Minor style changes %!s(int64=6) %!d(string=hai) anos
  ReinUsesLisp 7b81ba4d8a gl_shader_decompiler: Move entries to a separate function %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 1244f2d368 Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow a05120ec0b Shader_IR: Correct typo in Consistent method. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 33fcec3502 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 8909f52166 Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow acd6441134 Shader_Cache: setup connection of ConstBufferLocker %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 1a58f45d76 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. %!s(int64=6) %!d(string=hai) anos
  Fernando Sahmkow 2ef696c85a Shader_IR: Implement BRX tracking. %!s(int64=6) %!d(string=hai) anos
  James Rowe 5ee4fb6e12 Merge pull request #3029 from jroweboy/revert %!s(int64=6) %!d(string=hai) anos
  James Rowe 969f0afa4e Revert "ci: Add build name to archive root folder" %!s(int64=6) %!d(string=hai) anos
  Rodrigo Locatti 5062728669 Merge pull request #3028 from lioncash/constexpr %!s(int64=6) %!d(string=hai) anos
  Lioncash 7fdf991097 shader_bytecode: Make Matcher constexpr capable %!s(int64=6) %!d(string=hai) anos
  Lioncash 382717172e shader_ir: Use std::array with pair instead of unordered_map %!s(int64=6) %!d(string=hai) anos
  Rodrigo Locatti 5328d570df Merge pull request #3024 from lioncash/shadow %!s(int64=6) %!d(string=hai) anos
  Lioncash 1f5401c89c video_core/shader: Resolve instances of variable shadowing %!s(int64=6) %!d(string=hai) anos