Histórico de commits

Autor SHA1 Mensagem Data
  ReinUsesLisp 538ddd220e video_core/textures: Remove unused index entry in FullTextureInfo 6 anos atrás
  ReinUsesLisp e7bdf8b22a textures: Fix texture buffer size calculation 7 anos atrás
  Fernando Sahmkow 082740d34d surface: Correct format S8Z24 7 anos atrás
  ReinUsesLisp b8c75a845b maxwell_3d: Partially implement texture buffers as 1D textures 7 anos atrás
  ReinUsesLisp 345e73f2fe video_core: Use un-shifted block sizes to avoid integer divisions 7 anos atrás
  ReinUsesLisp a89cc0bafc maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode 7 anos atrás
  Lioncash fbf452ab0e video_core/texures/texture: Remove unnecessary includes 7 anos atrás
  bunnei 6788ebffc8 Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache 7 anos atrás
  ReinUsesLisp a63295a872 video_core/texture: Fix up sampler lod bias 7 anos atrás
  ReinUsesLisp aa59d77c3b vk_sampler_cache: Implement a sampler cache 7 anos atrás
  ReinUsesLisp 8ebeb9ade2 video_core/texture: Add a raw representation of TSCEntry 7 anos atrás
  ReinUsesLisp a0be7b3b92 gl_rasterizer: Encapsulate sampler queries into methods 7 anos atrás
  bunnei 10ab714fe0 Merge pull request #2042 from ReinUsesLisp/nouveau-tex 7 anos atrás
  ReinUsesLisp b5e685b297 video_core/texture: Fix BitField size for depth_minus_one 7 anos atrás
  ReinUsesLisp 390721a561 maxwell_3d: Allow texture handles with TIC id zero 7 anos atrás
  FernandoS27 ddfbe0b58d Implemented Tile Width Spacing 7 anos atrás
  Rodolfo Bogado 81a9c5fe6f fix sampler configuration, thanks to Marcos for his investigation 7 anos atrás
  Rodolfo Bogado e9610ec0dd set sampler max lod, min lod, lod bias and max anisotropy 7 anos atrás
  Rodolfo Bogado 0287b2be6d Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 7 anos atrás
  FernandoS27 e0ca938b22 Propagate depth and depth_block on modules using decoders 7 anos atrás
  FernandoS27 af653906d0 Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth 7 anos atrás
  FernandoS27 752faff2bc Implemented Depth Compare and Shadow Samplers 7 anos atrás
  bunnei f543b43fd0 gl_rasterizer_cache: Implement render to cubemap. 7 anos atrás
  bunnei ce8291f6c5 gl_rasterizer_cache: Track texture depth. 8 anos atrás
  bunnei 69c45ce71c gl_rasterizer: Implement texture border color. 8 anos atrás
  Lioncash bb960c8cb4 video_core: Use nested namespaces where applicable 8 anos atrás
  Subv 47629c89a8 GPU: Support changing the texture swizzles for Maxwell textures. 8 anos atrás
  greggameplayer 220d4672df add all the known TextureFormat (#474) 8 anos atrás
  Subv 7ddc872b52 GPU: Implemented the A1B5G5R5 texture format (0x14) 8 anos atrás
  Subv c079cf4eec GPU: Implement the A2BGR10 texture format. 8 anos atrás