ReinUsesLisp
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538ddd220e
video_core/textures: Remove unused index entry in FullTextureInfo
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6 anos atrás |
ReinUsesLisp
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e7bdf8b22a
textures: Fix texture buffer size calculation
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7 anos atrás |
Fernando Sahmkow
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082740d34d
surface: Correct format S8Z24
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7 anos atrás |
ReinUsesLisp
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b8c75a845b
maxwell_3d: Partially implement texture buffers as 1D textures
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7 anos atrás |
ReinUsesLisp
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345e73f2fe
video_core: Use un-shifted block sizes to avoid integer divisions
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7 anos atrás |
ReinUsesLisp
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a89cc0bafc
maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
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7 anos atrás |
Lioncash
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fbf452ab0e
video_core/texures/texture: Remove unnecessary includes
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7 anos atrás |
bunnei
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6788ebffc8
Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache
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7 anos atrás |
ReinUsesLisp
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a63295a872
video_core/texture: Fix up sampler lod bias
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7 anos atrás |
ReinUsesLisp
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aa59d77c3b
vk_sampler_cache: Implement a sampler cache
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7 anos atrás |
ReinUsesLisp
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8ebeb9ade2
video_core/texture: Add a raw representation of TSCEntry
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7 anos atrás |
ReinUsesLisp
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a0be7b3b92
gl_rasterizer: Encapsulate sampler queries into methods
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7 anos atrás |
bunnei
|
10ab714fe0
Merge pull request #2042 from ReinUsesLisp/nouveau-tex
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7 anos atrás |
ReinUsesLisp
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b5e685b297
video_core/texture: Fix BitField size for depth_minus_one
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7 anos atrás |
ReinUsesLisp
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390721a561
maxwell_3d: Allow texture handles with TIC id zero
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7 anos atrás |
FernandoS27
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ddfbe0b58d
Implemented Tile Width Spacing
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7 anos atrás |
Rodolfo Bogado
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81a9c5fe6f
fix sampler configuration, thanks to Marcos for his investigation
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7 anos atrás |
Rodolfo Bogado
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e9610ec0dd
set sampler max lod, min lod, lod bias and max anisotropy
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7 anos atrás |
Rodolfo Bogado
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0287b2be6d
Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
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7 anos atrás |
FernandoS27
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e0ca938b22
Propagate depth and depth_block on modules using decoders
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7 anos atrás |
FernandoS27
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af653906d0
Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth
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7 anos atrás |
FernandoS27
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752faff2bc
Implemented Depth Compare and Shadow Samplers
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7 anos atrás |
bunnei
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f543b43fd0
gl_rasterizer_cache: Implement render to cubemap.
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7 anos atrás |
bunnei
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ce8291f6c5
gl_rasterizer_cache: Track texture depth.
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8 anos atrás |
bunnei
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69c45ce71c
gl_rasterizer: Implement texture border color.
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8 anos atrás |
Lioncash
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bb960c8cb4
video_core: Use nested namespaces where applicable
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8 anos atrás |
Subv
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47629c89a8
GPU: Support changing the texture swizzles for Maxwell textures.
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8 anos atrás |
greggameplayer
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220d4672df
add all the known TextureFormat (#474)
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8 anos atrás |
Subv
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7ddc872b52
GPU: Implemented the A1B5G5R5 texture format (0x14)
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8 anos atrás |
Subv
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c079cf4eec
GPU: Implement the A2BGR10 texture format.
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8 anos atrás |