История коммитов

Автор SHA1 Сообщение Дата
  Lioncash 2de2bb980e kernel/physical_core: Make use of std::unique_ptr 6 лет назад
  Lioncash 16e7b7b83d core/cpu_manager: Remove unused includes 6 лет назад
  Lioncash 51927bc9dc kernel/physical_core: Remove unused kernel reference member variable 6 лет назад
  bunnei 985d0f35e5 Merge pull request #3353 from FernandoS27/aries 6 лет назад
  bunnei 8a7cdfc3ff Merge pull request #3151 from FearlessTobi/fix-korean 6 лет назад
  bunnei c593e45dbd Merge pull request #3347 from ReinUsesLisp/local-mem 6 лет назад
  bunnei 2db7adc42a Merge pull request #3350 from ReinUsesLisp/atom 6 лет назад
  bunnei b11aeced18 Merge pull request #3355 from ReinUsesLisp/break-down 6 лет назад
  bunnei 91f79225e7 Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache 6 лет назад
  bunnei c457e47297 Merge pull request #3359 from ReinUsesLisp/assert-point-size 6 лет назад
  ReinUsesLisp 8178fe8960 gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize 6 лет назад
  bunnei 283f3253bc Merge pull request #3352 from Simek/dark-theme-refinements 6 лет назад
  bunnei bea6327d74 Merge pull request #3354 from ReinUsesLisp/depth-stencil 6 лет назад
  ReinUsesLisp abae795986 gl_texture_cache: Silence implicit sign cast warnings 6 лет назад
  bunnei acfb0b4852 Merge pull request #3346 from bunnei/bsd-stub 6 лет назад
  Fernando Sahmkow 2d1984c20c System: Address Feedback 6 лет назад
  ReinUsesLisp f55f6ff9bb texture_cache/surface_base: Fix layered break down 6 лет назад
  ReinUsesLisp d17dfa6104 gl_texture_cache: Properly implement depth/stencil sampling 6 лет назад
  Fernando Sahmkow de4b01f75d System: Correct PrepareReschedule. 6 лет назад
  Fernando Sahmkow a1630ab53e Kernel: Remove a few global instances from the kernel. 6 лет назад
  Fernando Sahmkow e4a1ead897 Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager. 6 лет назад
  Fernando Sahmkow 450341b397 ArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce. 6 лет назад
  Bartosz Kaszubowski f68bb4f55e dark themes refinements and cleanup 6 лет назад
  ReinUsesLisp d95d4ac843 shader/memory: Implement ATOM.ADD 6 лет назад
  Fernando Sahmkow 4d6a86b03f Core: Refactor CPU Management. 6 лет назад
  ReinUsesLisp d26e74f0a3 shader/memory: Implement STL.S16 and STS.S16 6 лет назад
  ReinUsesLisp 9a2cdf8520 shader/memory: Implement unaligned LDL.S16 and LDS.S16 6 лет назад
  ReinUsesLisp 531f25a037 shader/memory: Move unaligned load/store to functions 6 лет назад
  ReinUsesLisp 96638f57c9 shader/memory: Implement LDL.S16 and LDS.S16 6 лет назад
  bunnei 2a822f3378 bsd: Stub several more functions. 6 лет назад