Yuri Kunde Schlesner
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60fc0b086f
VideoCore: Split regs.h inclusions
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9 سال پیش |
Yuri Kunde Schlesner
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5759d94b5c
VideoCore: Move Regs to its own file
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9 سال پیش |
Yuri Kunde Schlesner
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8fca90b5d5
VideoCore: Split geometry pipeline regs from Regs struct
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9 سال پیش |
Yuri Kunde Schlesner
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114d6b2f97
VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines
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9 سال پیش |
Yuri Kunde Schlesner
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84fbbe2629
Use negative priorities to avoid special-casing the self-include
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9 سال پیش |
Emmanuel Gil Peyrot
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ebdae19fd2
Remove empty newlines in #include blocks.
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9 سال پیش |
Emmanuel Gil Peyrot
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dc8479928c
Sources: Run clang-format on everything.
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9 سال پیش |
Jannik Vogel
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ae7a82fa1c
Turn ShaderSetup into struct
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10 سال پیش |
Emmanuel Gil Peyrot
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691a42fe98
VideoCore: Run include-what-you-use and fix most includes.
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10 سال پیش |
Yuri Kunde Schlesner
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81004211dd
Pica: Improve accuracy of immediate-mode support
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10 سال پیش |
Dwayne Slater
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6b775034dd
Add immediate mode vertex submission
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10 سال پیش |
Yuri Kunde Schlesner
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d01d1f7e01
Debugger: Use 3dbrew names for GPU registers
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10 سال پیش |
Lioncash
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aec28ed91e
video_core: Reorganize headers
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11 سال پیش |
Subv
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58a04c0776
Pica: Added the primitive_restart register (0x25f) to the registers map.
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11 سال پیش |
Subv
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149ea561a6
Pica: Add the vertex_offset register to the Pica registers map.
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11 سال پیش |
bunnei
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094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
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11 سال پیش |
Yuri Kunde Schlesner
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e130dac7de
Videocore: Don't reinitialize register name map on every query
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11 سال پیش |
bunnei
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1b42d55a9d
Pica: Create 'State' structure and move state memory there.
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11 سال پیش |