ameerj
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2c2e019a44
shader_recompiler: TXQ: Skip QueryLevels when possible
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3 лет назад |
FengChen
|
a4472b5526
video_core: Fix few issues in Tess stage
|
3 лет назад |
Feng Chen
|
75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001)
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3 лет назад |
FengChen
|
9a95c7fa14
video_core: Generate mipmap texture by drawing
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4 лет назад |
Morph
|
99ceb03a1c
general: Convert source file copyright comments over to SPDX
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4 лет назад |
ameerj
|
ad58d7eae7
shaders: Add U64->U32x2 Atomic fallback functions
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4 лет назад |
ameerj
|
14ac0c2923
shader: Add integer attribute get optimization pass
|
4 лет назад |
ReinUsesLisp
|
e66d5b88a6
shader: Properly scale image reads and add GL SPIR-V support
|
5 лет назад |
ReinUsesLisp
|
c15332c44f
shader: Add IsTextureScaled opcode
|
5 лет назад |
ReinUsesLisp
|
95761cc6a7
shader: Add integer division opcodes
|
5 лет назад |
ReinUsesLisp
|
fb924ea85c
shader: Add resolution down factor opcode
|
5 лет назад |
Lioncash
|
c2915d9f2f
emit_spirv_instructions: Add missing header guard
|
5 лет назад |
ReinUsesLisp
|
4397053d5c
shader: Remove IAbs64
|
5 лет назад |
ReinUsesLisp
|
808ef97a08
shader: Move loop safety tests to code emission
|
5 лет назад |
lat9nq
|
373f75d944
shader: Add shader loop safety check settings
|
5 лет назад |
ReinUsesLisp
|
9bb3e008c9
shader: Read branch conditions from an instruction
|
5 лет назад |
ReinUsesLisp
|
ec6fc5fe78
glasm: Implement TEX and TEXS instructions
|
5 лет назад |
ReinUsesLisp
|
bf5e48ffe4
glasm: Initial implementation of phi nodes on GLASM
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5 лет назад |
ReinUsesLisp
|
d54d7de40e
glasm: Rework control flow introducing a syntax list
|
5 лет назад |
ReinUsesLisp
|
b725db8709
shader: Fixup SPIR-V emit header namespaces
|
5 лет назад |
ReinUsesLisp
|
bed090807a
Move SPIR-V emission functions to their own header
|
5 лет назад |