История коммитов

Автор SHA1 Сообщение Дата
  Subv f24ab6d9e6 GLState: Allow enabling/disabling GL_COLOR_LOGIC_OP independently from blending. 8 лет назад
  Markus Wick 0af7e93763 gl_state: Don't track constant buffer mappings. 8 лет назад
  Markus Wick 6ff7906ddc gl_rasterizer: Use the stream buffer for constant buffers. 8 лет назад
  Lioncash 0faa13baeb gl_state: Make references const where applicable in Apply() 8 лет назад
  Lioncash e6b3d3a9ea gl_state: Get rid of mismatched sign conversions 8 лет назад
  bunnei dfac394e60 Merge pull request #593 from bunnei/fix-swizzle 8 лет назад
  bunnei 8447d20a11 gl_state: Fix state management for texture swizzle. 8 лет назад
  bunnei 20b58bab9c gl_state: Remove unused state management from 3DS. 8 лет назад
  bunnei 36dedae842 Merge pull request #554 from Subv/constbuffer_ubo 8 лет назад
  Subv a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. 8 лет назад
  Subv 2a7653142d Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. 8 лет назад
  Subv 89e81a9be2 GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit. 8 лет назад
  Lioncash d9e316e353 common_funcs: Remove ARRAY_SIZE macro 8 лет назад
  Subv 1957640ea2 GPU: Allow configuring ssbos in the opengl state manager. 8 лет назад
  Subv 0171ec606b GL: Rename PicaTexture to MaxwellTexture. 8 лет назад
  bunnei 6a0902e56d gl_state: Sync latest version with Citra. 8 лет назад
  Huw Pascoe a13ab958cb Fixed type conversion ambiguity 8 лет назад
  wwylele 1eca380886 gl_rasterizer: add clipping plane z<=0 defined in PICA 9 лет назад
  wwylele 8482933db8 gl_rasterizer: use texture buffer for proctex LUT 9 лет назад
  wwylele 8978ecb09c gl_rasterizer: use texture buffer for fog LUT 9 лет назад
  wwylele 457659fe01 gl_state: reset 1d textures 9 лет назад
  wwylele be9e952bdc gl_rasterizer: manage texture ids in one place 9 лет назад
  wwylele ab60414122 gl_rasterizer/lighting: fix LUT interpolation 9 лет назад
  wwylele 4d62e75fb2 gl_rasterizer: implement procedural texture 9 лет назад
  Markus Wick d0d49bb951 OpenGL: Drop framebuffer completeness check. 9 лет назад
  Subv 4623415026 RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 9 лет назад
  Yuri Kunde Schlesner 84fbbe2629 Use negative priorities to avoid special-casing the self-include 9 лет назад
  Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks. 10 лет назад
  Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 10 лет назад
  Jannik Vogel a12571c709 OpenGL: Implement fog 10 лет назад