История коммитов

Автор SHA1 Сообщение Дата
  Subv 2b9eee4d1e GPU: Implemented the logic op functionality of the GPU. 8 лет назад
  Markus Wick 0eb39922f6 gl_rasterizer: Use a shared helper to upload from CPU memory. 8 лет назад
  Markus Wick 6ff7906ddc gl_rasterizer: Use the stream buffer for constant buffers. 8 лет назад
  Markus Wick ce722e317b gl_rasterizer: Use the streaming buffer itself for the constant buffer. 8 лет назад
  Markus Wick 6f6bba3ff1 gl_rasterizer: Use a helper for aligning the buffer. 8 лет назад
  Markus Wick d7298ec262 Update the stream_buffer helper from Citra. 8 лет назад
  Lioncash 0a93b45b6a core: Namespace EmuWindow 8 лет назад
  Lioncash 0f2ac928f2 video_core: Make global EmuWindow instance part of the base renderer class 8 лет назад
  Lioncash b5eb3905cd gl_rasterizer: Use in-class member initializers where applicable 8 лет назад
  bunnei 69c45ce71c gl_rasterizer: Implement texture border color. 8 лет назад
  Subv 5a9df3c675 GPU: Only configure the used framebuffers during clear. 8 лет назад
  Subv 78443a7f29 GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. 8 лет назад
  Subv be51120d23 GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 8 лет назад
  Subv 18c8ae7750 GPU: Set up the depth test state on every draw. 8 лет назад
  bunnei 5f57ab1b2a gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces. 8 лет назад
  bunnei 10422f3c18 gl_rasterizer: Workaround for when exceeding max UBO size. 8 лет назад
  Subv 2a7653142d Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. 8 лет назад
  Subv c011b6f67e GPU: Synchronize the blend state on every draw call. 8 лет назад
  Subv dbfc39d214 GPU: Implement sampling multiple textures in the generated glsl shaders. 8 лет назад
  Subv 98b143c2d6 GLRenderer: Remove unused hw_vao_enabled_attributes variable. 8 лет назад
  Subv 370ab5df9b GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. 8 лет назад
  bunnei 4415e00181 gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. 8 лет назад
  Subv 9531a29283 GPU: Support multiple enabled vertex arrays. 8 лет назад
  Lioncash eafdcc1b8a opengl: Remove unnecessary header inclusions 8 лет назад
  bunnei 174cba5c58 renderer_opengl: Implement BlendEquation and BlendFunc. 8 лет назад
  bunnei 1a1af3fda3 gl_rasterizer: Implement indexed vertex mode. 8 лет назад
  Subv 477aab5960 GPU: Use the same buffer names in the generated GLSL and the buffer uploading code. 8 лет назад
  Subv 14ac40436e GPU: Don't use explicit binding points when uploading the constbuffers to opengl. 8 лет назад
  Subv 7da47da66e GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. 8 лет назад
  Subv c9b511da08 GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs. 8 лет назад