Morph
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99ceb03a1c
general: Convert source file copyright comments over to SPDX
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%!s(int64=4) %!d(string=hai) anos |
Fernando Sahmkow
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f58ee3f15f
ShaderDecompiler: Add a debug option to dump the game's shaders.
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%!s(int64=4) %!d(string=hai) anos |
ameerj
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427bf76e62
gpu: Migrate implementation to the cpp file
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%!s(int64=4) %!d(string=hai) anos |
ReinUsesLisp
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258f35515d
shader_environment: Receive cache version from outside
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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d621e96d0d
shader: Initial OpenGL implementation
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%!s(int64=5) %!d(string=hai) anos |
ReinUsesLisp
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025b20f96a
shader: Move pipeline cache logic to separate files
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%!s(int64=5) %!d(string=hai) anos |