Kelebek1
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d31dbb1bc1
Implement glDepthRangeIndexeddNV
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5 лет назад |
LC
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6f1ad6aa9f
Merge pull request #5916 from ameerj/maxwell-gl-unused
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5 лет назад |
ReinUsesLisp
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5b35b01070
video_core: Fix clang build issues
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5 лет назад |
ReinUsesLisp
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0b631f22fc
renderer_opengl: Remove interop
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5 лет назад |
ReinUsesLisp
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82c2601555
video_core: Reimplement the buffer cache
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5 лет назад |
ameerj
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069afcc633
maxwell_to_gl: Remove unused code
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5 лет назад |
Lioncash
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10636d2494
gl_rasterizer: Remove unused variables
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5 лет назад |
ReinUsesLisp
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9764c13d6d
video_core: Rewrite the texture cache
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5 лет назад |
Lioncash
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4c5f5c9bf3
video_core: Remove unnecessary enum class casting in logging messages
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5 лет назад |
Lioncash
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f95602f152
video_core: Resolve more variable shadowing scenarios pt.3
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5 лет назад |
Morph
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e13a91fa9b
Merge pull request #4954 from lioncash/compare
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5 лет назад |
ReinUsesLisp
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acc14d233f
gl_rasterizer: Remove warning of untested alpha test
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5 лет назад |
Lioncash
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8469b76630
gl_rasterizer: Make floating-point literal a float
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5 лет назад |
ReinUsesLisp
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f21a189148
gl_arb_decompiler: Implement robust buffer operations
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5 лет назад |
ReinUsesLisp
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9e87193725
video_core: Remove all Core::System references in renderer
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6 лет назад |
ameerj
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1b829fbd7a
move thread 1/4 count computation into allocate workers method
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6 лет назад |
Morph
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e8f22730d1
renderer_opengl: Use 1/4 of all threads for async shader compilation
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6 лет назад |
ReinUsesLisp
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a8a2526128
gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
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6 лет назад |
David Marcec
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2ba195aa0d
Drop max workers from 8->2 for testing
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6 лет назад |
David Marcec
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468bd9c1b0
async shaders
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6 лет назад |
Morph
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10eca7f651
maxwell_to_gl: Rename VertexType() to VertexFormat()
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6 лет назад |
ReinUsesLisp
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41a4090320
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
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6 лет назад |
ReinUsesLisp
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32485917ba
gl_buffer_cache: Mark buffers as resident
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6 лет назад |
bunnei
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92021a344c
Merge pull request #4064 from ReinUsesLisp/invalidate-buffers
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6 лет назад |
bunnei
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c2ea1e1bcb
Merge pull request #4049 from ReinUsesLisp/separate-samplers
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6 лет назад |
bunnei
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5633887569
Merge pull request #3986 from ReinUsesLisp/shader-cache
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6 лет назад |
ReinUsesLisp
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7646f2c21d
gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation
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6 лет назад |
ReinUsesLisp
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b96f65b62b
gl_shader_cache: Use generic shader cache
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6 лет назад |
ReinUsesLisp
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5b2b6d594c
shader/texture: Join separate image and sampler pairs offline
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6 лет назад |
ReinUsesLisp
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3d99b449d3
gl_rasterizer: Use NV_transform_feedback for XFB on assembly shaders
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6 лет назад |