Историја ревизија

Аутор SHA1 Порука Датум
  bunnei 2542350b85 AddressArbiter: Removed unnecessary HLE::Reschedule. пре 12 година
  bunnei 60078baab1 AddressArbiter: Fixed bug with break statements missing from case statements. пре 12 година
  bunnei 1b247b8031 SRV: Updated GetProcSemaphore to create an event instead of a mutex. пре 12 година
  bunnei 4d4607041b SVC: Removed ArbitrateAddress log message that spams to much. пре 12 година
  bunnei 7a1f813be1 Kernel: Updated Event and Mutex to specify handle that they are blocking for. пре 12 година
  bunnei 2003ccf09d Qt: Removed unnecessary HW::Update. пре 12 година
  bunnei 90aaab1df0 Merge pull request #36 from bunnei/fix-memory-unaligned-reads пре 12 година
  bunnei 967e5629de MemMap: Added an error for unaligned 16-bit memory reads. пре 12 година
  bunnei da81742439 MemMap: Removed Read64 function. пре 12 година
  bunnei 81fa804b3c FS: Fix port name (old port name was based on an unaligned memory read). пре 12 година
  bunnei 2b52ec4829 MemMap: Fix Read32 for unaligned memory reads. пре 12 година
  bunnei 8a9f155f29 Merge pull request #35 from bunnei/skyeye-3dmoo пре 12 година
  bunnei 77fc029a00 ARM: Synchronize Citra's SkyEye core with 3dmoo's. пре 12 година
  bunnei 866d2a62e9 Merge pull request #27 from neobrain/disassembly_view_rewrite пре 12 година
  bunnei daa924b906 Merge pull request #31 from neobrain/gpu_framebuffer пре 12 година
  Tony Wasserka c131fb2c27 citra-qt: Show function names in disassembler based on bunnei's suggestion. пре 12 година
  Tony Wasserka 456b9feb25 Disassembler: Chose slightly lower value for chunk size. пре 12 година
  Tony Wasserka 9fd2537e93 Use uniform formatting when printing hexadecimal numbers. пре 12 година
  Tony Wasserka afcb250b31 Fix a few warnings. пре 12 година
  Tony Wasserka 2eb61dafc0 GPU: Clarify display transfer code. пре 12 година
  Tony Wasserka 61e2ffd448 GPU: Add documentation. пре 12 година
  Tony Wasserka 4b141791ed GSP: Add a few comments. пре 12 година
  Tony Wasserka 9b0d0c81a0 GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32. пре 12 година
  Tony Wasserka 246cb75584 RegisterSet: Simplify code by using structs for register definition instead of unions. пре 12 година
  Tony Wasserka 75775e9ef4 GPU: Make use of RegisterSet. пре 12 година
  Tony Wasserka 357d893b26 GPU: Make framebuffer code format-aware. пре 12 година
  Tony Wasserka c6fdeb7b23 Renderer: Fix component order in bottom framebuffer. пре 12 година
  Tony Wasserka cb6f97b2eb Renderer: Respect the active_fb GPU register. пре 12 година
  Tony Wasserka 9b96407e8e Renderer: Add a few TODOs. пре 12 година
  Tony Wasserka 9d618d0b70 GPU: Interface cleanup. пре 12 година