bunnei
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949d9a7136
maxwell_3d: Add code for initializing register defaults.
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7 лет назад |
Lioncash
|
a97cdb5eb4
maxwell_3d: Remove unused variable within ProcessQueryGet()
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7 лет назад |
Lioncash
|
c1e5525fc6
engines/maxwell_*: Use nested namespace specifiers where applicable
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7 лет назад |
fearlessTobi
|
63c2e32e20
Port #4182 from Citra: "Prefix all size_t with std::"
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7 лет назад |
Markus Wick
|
c560043581
rasterizer: Drop unused handler.
|
7 лет назад |
bunnei
|
fdd5c97a14
maxwell_3d: Remove assert that no longer applies.
|
7 лет назад |
Zach Hilman
|
f32e28c7b8
maxwell_3d: Use CoreTiming for query timestamp
|
8 лет назад |
Lioncash
|
4a587b81b2
core/core: Replace includes with forward declarations where applicable
|
8 лет назад |
Lioncash
|
20800f2df7
maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch()
|
8 лет назад |
Subv
|
c5284efd4f
Rasterizer: Implemented instanced rendering.
|
8 лет назад |
bunnei
|
efe6b473c5
maxwell_3d: Ignore macros that have not been uploaded yet.
|
8 лет назад |
bunnei
|
57982df105
maxwell_3d: Use correct const buffer size and check bounds.
|
8 лет назад |
bunnei
|
904d7eaa94
maxwell_3d: Remove outdated assert.
|
8 лет назад |
Lioncash
|
6030c5ce41
video_core: Eliminate the g_renderer global variable
|
8 лет назад |
Subv
|
8f2c4191ab
GPU: Remove the assert that required the CODE_ADDRESS to be 0.
|
8 лет назад |
Lioncash
|
8b08f82dc7
maxwell_3d: Remove unused variable within GetStageTextures()
|
8 лет назад |
bunnei
|
8aeff9cf8e
gl_rasterizer: Fix check for if a shader stage is enabled.
|
8 лет назад |
bunnei
|
c996787d84
Merge pull request #609 from Subv/clear_buffers
|
8 лет назад |
Subv
|
c1811ed3d1
GPU: Support clears that don't clear the color buffer.
|
8 лет назад |
Subv
|
be51120d23
GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.
|
8 лет назад |
James Rowe
|
0d46f0df12
Update clang format
|
8 лет назад |
James Rowe
|
638956aa81
Rename logging macro back to LOG_*
|
8 лет назад |
Subv
|
a3d82ef5d9
Build: Fixed some MSVC warnings in various parts of the code.
|
8 лет назад |
Subv
|
dbfc39d214
GPU: Implement sampling multiple textures in the generated glsl shaders.
|
8 лет назад |
Subv
|
d57333406d
GPU: Partial implementation of long GPU queries.
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8 лет назад |
bunnei
|
f41eb95e13
maxwell_3d: Reset vertex counts after drawing.
|
8 лет назад |
Lioncash
|
8475496630
general: Convert assertion macros over to be fmt-compatible
|
8 лет назад |
Subv
|
c16cfbbc6c
GPU: Reduce the number of registers of Maxwell3D to 0xE00.
|
8 лет назад |
Subv
|
a994446b6e
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
|
8 лет назад |
Lioncash
|
b7551e457b
video-core: Move logging macros over to new fmt-capable ones
|
8 лет назад |