Commit History

Autor SHA1 Mensaxe Data
  David Marcec 60754b4728 Removed saturate assert %!s(int64=8) %!d(string=hai) anos
  David Marcec 6f8ed9508d Added FMUL asserts %!s(int64=8) %!d(string=hai) anos
  Hexagon12 d626bc8c62 Added predicate comparison GreaterEqualWithNan %!s(int64=8) %!d(string=hai) anos
  Laku 915ab81ec2 gl_shader_decompiler: Implement POPC (#1203) %!s(int64=8) %!d(string=hai) anos
  bunnei d6accf96ff Merge pull request #1200 from bunnei/improve-ipa %!s(int64=8) %!d(string=hai) anos
  tech4me a6dd577d02 Shaders: Implemented IADD3 %!s(int64=8) %!d(string=hai) anos
  bunnei b1ccd88434 gl_shader_decompiler: Improve IPA for Pass mode with Position attribute. %!s(int64=8) %!d(string=hai) anos
  Laku 36093a3e4d fix SEL_IMM bitstring %!s(int64=8) %!d(string=hai) anos
  tech4me ba2972bc64 Shaders: Added decodings for IADD3 instructions %!s(int64=8) %!d(string=hai) anos
  Laku 8e8326595f implement lop3 %!s(int64=8) %!d(string=hai) anos
  Lioncash a0e2bd85a5 shader_bytecode: Parenthesize conditional expression within GetTextureType() %!s(int64=8) %!d(string=hai) anos
  bunnei 2ae88feea7 shader_bytecode: Replace some UNIMPLEMENTED logs. %!s(int64=8) %!d(string=hai) anos
  bunnei b20ed93884 Merge pull request #1112 from Subv/sampler_types %!s(int64=8) %!d(string=hai) anos
  bunnei 51ddb130c5 Merge pull request #1089 from Subv/neg_bits %!s(int64=8) %!d(string=hai) anos
  Subv f7edbcd7a3 Shaders/TEXS: Fixed the component mask in the TEXS instruction. %!s(int64=8) %!d(string=hai) anos
  Subv 73b937b190 Shader: Added bitfields for the texture type of the various sampling instructions. %!s(int64=8) %!d(string=hai) anos
  Subv 656758fd81 Shaders: Added decodings for TLD4 and TLD4S %!s(int64=8) %!d(string=hai) anos
  bunnei 29d4f8c2dd Merge pull request #1109 from Subv/ldg_decode %!s(int64=8) %!d(string=hai) anos
  bunnei 9baf5de90c Merge pull request #1108 from Subv/front_facing %!s(int64=8) %!d(string=hai) anos
  Subv 1b92ae136f Shaders: Added decodings for the LDG and STG instructions. %!s(int64=8) %!d(string=hai) anos
  Subv 731701a2d2 Shaders: Implemented the gl_FrontFacing input attribute (attr 63). %!s(int64=8) %!d(string=hai) anos
  Subv 8335b2f115 Shader: Implemented the predicate and mode arguments of LOP. %!s(int64=8) %!d(string=hai) anos
  Subv 2e95ba2e9c Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions. %!s(int64=8) %!d(string=hai) anos
  David Marcec 63dff47e22 Added predcondition GreaterThanWithNan %!s(int64=8) %!d(string=hai) anos
  bunnei 534abf9d97 gl_shader_decompiler: Implement XMAD instruction. %!s(int64=8) %!d(string=hai) anos
  bunnei 403dfd68fc Merge pull request #1010 from bunnei/unk-vert-attrib-shader %!s(int64=8) %!d(string=hai) anos
  bunnei 0b668d5ff3 gl_shader_decompiler: Improve handling of unknown input/output attributes. %!s(int64=8) %!d(string=hai) anos
  bunnei 670a2c1f80 Merge pull request #1018 from Subv/ssy_sync %!s(int64=8) %!d(string=hai) anos
  Subv c1ad973881 GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). %!s(int64=8) %!d(string=hai) anos
  Lioncash b8c43b6080 video_core: Use variable template variants of type_traits interfaces where applicable %!s(int64=8) %!d(string=hai) anos