Commit History

Author SHA1 Message Date
  James Rowe 0d46f0df12 Update clang format 8 years ago
  James Rowe 638956aa81 Rename logging macro back to LOG_* 8 years ago
  Subv a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. 8 years ago
  Subv dbfc39d214 GPU: Implement sampling multiple textures in the generated glsl shaders. 8 years ago
  Subv d57333406d GPU: Partial implementation of long GPU queries. 8 years ago
  bunnei f41eb95e13 maxwell_3d: Reset vertex counts after drawing. 8 years ago
  Lioncash 8475496630 general: Convert assertion macros over to be fmt-compatible 8 years ago
  Subv c16cfbbc6c GPU: Reduce the number of registers of Maxwell3D to 0xE00. 8 years ago
  Subv a994446b6e GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor. 8 years ago
  Lioncash b7551e457b video-core: Move logging macros over to new fmt-capable ones 8 years ago
  bunnei 239ac8abe2 memory_manager: Make GpuToCpuAddress return an optional. 8 years ago
  bunnei 9e11a76e92 memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. 8 years ago
  Subv f208953585 GPU: Added asserts to our code for handling the QUERY_GET GPU command. 8 years ago
  Subv 48d4efbd69 GPU: Pitch textures are now supported, don't assert when encountering them. 8 years ago
  bunnei c93ea96366 Merge pull request #346 from bunnei/misc-gpu-improvements 8 years ago
  bunnei 4a8eb6745e maxwell3d: Allow Texture2DNoMipmap as Texture2D. 8 years ago
  bunnei 174cba5c58 renderer_opengl: Implement BlendEquation and BlendFunc. 8 years ago
  bunnei 1a1af3fda3 gl_rasterizer: Implement indexed vertex mode. 8 years ago
  Subv ae58e46036 GPU: Added a function to determine whether a shader stage is enabled or not. 8 years ago
  Subv dcc27d6dc1 GPU: Assert when finding a texture with a format type other than UNORM. 8 years ago
  Subv 11b4ab9685 GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 8 years ago
  Subv 1ec8d2123d GPU: Implemented a gpu macro interpreter. 8 years ago
  bunnei 33c0bf9dc5 Maxwell3D: Call AccelerateDrawBatch on DrawArrays. 8 years ago
  Subv 4697025b73 GPU: Load the sampler info (TSC) when retrieving active textures. 8 years ago
  Subv 0ce52b1da2 GPU: Make the debug_context variable a member of the frontend instead of a global. 8 years ago
  Subv 2c785bd06c GPU: Added a function to retrieve the active textures for a shader stage. 8 years ago
  Subv 1c31e2b3d2 GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. 8 years ago
  Subv 1ad97c75a0 GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. 8 years ago
  Subv 1b8d798835 GPU: Added a method to unswizzle a texture without decoding it. 8 years ago
  Subv 71ebc3e90d GPU: Preliminary work for texture decoding. 8 years ago