Commit History

Autor SHA1 Mensaxe Data
  Liam 473caaff5b renderer_vulkan: ignore viewport stores on non-supporting drivers %!s(int64=2) %!d(string=hai) anos
  Kelebek1 5da70f7197 Remove memory allocations in some hot paths %!s(int64=3) %!d(string=hai) anos
  Liam 2956a33463 Vulkan: update initialization %!s(int64=3) %!d(string=hai) anos
  Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX %!s(int64=4) %!d(string=hai) anos
  ameerj beaf7654bb emit_spirv: Add Xfb execution mode when transform feedback is used %!s(int64=4) %!d(string=hai) anos
  Matías Locatti c7235e67ef Empty spaces %!s(int64=4) %!d(string=hai) anos
  Matías Locatti 840d5520d2 Changes to avoid warnings in SSE4.2 optimized SPIR-V %!s(int64=4) %!d(string=hai) anos
  ameerj 7105204a7e emit_spirv: Reduce emit_spirv.h include overhead %!s(int64=4) %!d(string=hai) anos
  ReinUsesLisp 8722668b3c emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 808ef97a08 shader: Move loop safety tests to code emission %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 3d822faea1 spirv: Reduce log severity of mismatching denorm rules %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 61cd7dd301 shader: Add logging %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9e7b6622c2 shader: Split profile and runtime information in separate structs %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 9bb3e008c9 shader: Read branch conditions from an instruction %!s(int64=5) %!d(string=hai) anos
  lat9nq f7a2340205 shader_recompiler: GCC fixes %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 38e7b8c805 emit_spirv: Jump to loop body with local variable %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp ab5dbe7c29 emit_spirv: Add missing block in case %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp bf5e48ffe4 glasm: Initial implementation of phi nodes on GLASM %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d54d7de40e glasm: Rework control flow introducing a syntax list %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp c4fd6b55bc glasm: Implement shuffle and vote instructions on GLASM %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp bed090807a Move SPIR-V emission functions to their own header %!s(int64=5) %!d(string=hai) anos
  ameerj 7ecc6de56a shader: Implement Int32 SUATOM/SURED %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp d2a0f9d7ad spirv: Do not enable ShaderLayer %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 2b434b74af spirv: Enable DemoteToHelperInvocationEXT only when supported %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp cfd873275d spirv: Use OriginLowerLeft when requested %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings %!s(int64=5) %!d(string=hai) anos
  ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header %!s(int64=5) %!d(string=hai) anos
  FernandoS27 f69d0b91ff shader: Address feedback %!s(int64=5) %!d(string=hai) anos
  FernandoS27 04c459fc8d shader: Implement fine derivates constant propagation %!s(int64=5) %!d(string=hai) anos