Cronologia Commit

Autore SHA1 Messaggio Data
  ameerj 11f04f1022 shader: Ignore global memory ops on devices lacking int64 support 5 anni fa
  lat9nq 2e5af95541 shader: GCC fmt 8.0.0 fixes 5 anni fa
  ReinUsesLisp 5b2b0634a1 spirv: Fix code emission when descriptor aliasing is unsupported 5 anni fa
  ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 anni fa
  ReinUsesLisp 59fead3a47 spirv: Properly handle devices without int8 and int16 5 anni fa
  ReinUsesLisp b5e78607ad spirv: Handle small storage buffer loads on devices with no support 5 anni fa
  ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages 5 anni fa
  ReinUsesLisp adc43297c5 spirv: Fix output generics with components 5 anni fa
  ReinUsesLisp 916ca74324 opengl: Declare fragment outputs even if they are not used 5 anni fa
  ReinUsesLisp 9e7b6622c2 shader: Split profile and runtime information in separate structs 5 anni fa
  ReinUsesLisp d54d7de40e glasm: Rework control flow introducing a syntax list 5 anni fa
  ReinUsesLisp c4fd6b55bc glasm: Implement shuffle and vote instructions on GLASM 5 anni fa
  FernandoS27 ee61ec2c39 shader: Optimize NVN Fallthrough 5 anni fa
  ameerj 7ecc6de56a shader: Implement Int32 SUATOM/SURED 5 anni fa
  ReinUsesLisp 4ead714910 spirv: Add int8 and int16 capabilities only when supported 5 anni fa
  ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 5 anni fa
  ReinUsesLisp d5d6778ba5 spirv: Desambiguate descriptor names 5 anni fa
  ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 anni fa
  ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 anni fa
  ReinUsesLisp 6325601947 spirv: Fix ViewportMask 5 anni fa
  ameerj 5b8afed871 spirv: Replace Constant/ConstantComposite with Const helper 5 anni fa
  ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 anni fa
  ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 anni fa
  ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 5 anni fa
  ReinUsesLisp b0f1255c8c shader: Implement PrimitiveId 5 anni fa
  ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 anni fa
  ReinUsesLisp 416e1b7441 spirv: Implement image buffers 5 anni fa
  ReinUsesLisp d8ec99dada spirv: Implement Layer stores 5 anni fa
  ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format 5 anni fa
  ReinUsesLisp fa75b9b062 spirv: Rework storage buffers and shader memory 5 anni fa