Morph
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3053a62375
core: Promote CPU/GPU threads to time critical
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3 лет назад |
Behunin
|
8551ac6008
Remove OnCommandListEndCommand
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3 лет назад |
Liam
|
9737615948
general: fix compile for Apple Clang
|
3 лет назад |
Fernando Sahmkow
|
bc8b3d225e
VideoCore: Refactor fencing system.
|
4 лет назад |
Fernando Sahmkow
|
668e80a9f4
VideoCore: Refactor syncing.
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4 лет назад |
Fernando Sahmkow
|
139ea93512
VideoCore: implement channels on gpu caches.
|
4 лет назад |
Liam
|
35d3e7db2a
common: remove "yuzu:" prefix from thread names
|
3 лет назад |
Morph
|
fa09f7aa6c
gpu_thread: Use the previous MPSCQueue implementation
|
4 лет назад |
Liam
|
084d7d6b01
common: Change semantics of UNREACHABLE to unconditionally crash
|
4 лет назад |
Levi Behunin
|
4dd6bcd206
gpu_thread: Move to bounded queue
|
4 лет назад |
Morph
|
99ceb03a1c
general: Convert source file copyright comments over to SPDX
|
4 лет назад |
Merry
|
bbc585881a
video_core: Replace lock_guard with scoped_lock
|
4 лет назад |
ameerj
|
877cd60b00
gpu: Use std::jthread for async gpu thread
|
4 лет назад |
Fernando Sahmkow
|
588ab44470
GPUTHread: Remove async reads from Normal Accuracy.
|
5 лет назад |
bunnei
|
a4c6712a4b
common: Move settings to common from core.
|
5 лет назад |
Markus Wick
|
e8bd9aed8b
video_core: Use a CV for blocking commands.
|
5 лет назад |
Markus Wick
|
e6fb49fa4b
video_core/gpu_thread: Keep the write lock for allocating the fence.
|
5 лет назад |
Markus Wick
|
5145133a60
video_core/gpu_thread: Implement a ShutDown method.
|
5 лет назад |
Markus Wick
|
4aec060f6d
common/threadsafe_queue: Provide Wait() method.
|
5 лет назад |
ameerj
|
52e9d7fa49
gpu_thread: Remove Async NVDEC placeholders
|
5 лет назад |
ameerj
|
b675c44e49
rebase, fix name shadowing, more const
|
5 лет назад |
ameerj
|
ac265a72ce
nvdec cleanup
|
5 лет назад |
ReinUsesLisp
|
75ccd9959c
gpu: Report renderer errors with exceptions
|
5 лет назад |
bunnei
|
954341763a
gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.
|
5 лет назад |
bunnei
|
4991620f89
video_core: gpu_thread: Do not wait when system is powered down.
|
5 лет назад |
bunnei
|
40571c073f
video_core: gpu: Implement synchronous mode using threaded GPU.
|
5 лет назад |
Lioncash
|
677a8b208d
video_core: Resolve more variable shadowing scenarios
|
5 лет назад |
ameerj
|
eb67a45ca8
video_core: NVDEC Implementation
|
5 лет назад |
Lioncash
|
e17fb5ee97
video_core: Remove unused variables
|
6 лет назад |
Fernando Sahmkow
|
528b19a842
General: Tune the priority of main emulation threads so they have higher priority than less important helper threads.
|
6 лет назад |