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Merge pull request #6652 from lat9nq/cmd-vulkan-fixes

yuzu-cmd: Linux Vulkan fixes
bunnei преди 5 години
родител
ревизия
ffc78ce9c1

+ 12 - 18
CMakeLists.txt

@@ -13,7 +13,7 @@ project(yuzu)
 option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
 CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
 # On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
-option(YUZU_ALLOW_SYSTEM_SDL2 "Try using system SDL2 before fallling back to one from externals" OFF)
+CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF)
 
 option(ENABLE_QT "Enable the Qt frontend" ON)
 option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
@@ -393,26 +393,20 @@ if (ENABLE_SDL2)
         add_library(SDL2 INTERFACE)
         target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
         target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
+    elseif (YUZU_USE_EXTERNAL_SDL2)
+        message(STATUS "Using SDL2 from externals.")
     else()
-        if (YUZU_ALLOW_SYSTEM_SDL2)
-            find_package(SDL2 2.0.15 QUIET)
-
-            if (SDL2_FOUND)
-                # Some installations don't set SDL2_LIBRARIES
-                if("${SDL2_LIBRARIES}" STREQUAL "")
-                    message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
-                    set(SDL2_LIBRARIES "SDL2::SDL2")
-                endif()
+        find_package(SDL2 2.0.15 REQUIRED)
 
-                include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
-                add_library(SDL2 INTERFACE)
-                target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
-            else()
-                message(STATUS "SDL2 2.0.15 or newer not found, falling back to externals.")
-            endif()
-        else()
-            message(STATUS "Using SDL2 from externals.")
+        # Some installations don't set SDL2_LIBRARIES
+        if("${SDL2_LIBRARIES}" STREQUAL "")
+            message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
+            set(SDL2_LIBRARIES "SDL2::SDL2")
         endif()
+
+        include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
+        add_library(SDL2 INTERFACE)
+        target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
     endif()
 endif()
 

+ 1 - 1
externals/CMakeLists.txt

@@ -51,7 +51,7 @@ if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
 endif()
 
 # SDL2
-if (NOT SDL2_FOUND AND ENABLE_SDL2)
+if (YUZU_USE_EXTERNAL_SDL2)
     if (NOT WIN32)
         # Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
         # Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)

+ 0 - 8
src/input_common/sdl/sdl_impl.h

@@ -10,15 +10,7 @@
 #include <thread>
 #include <unordered_map>
 
-// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
-#endif
 #include <SDL.h>
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#endif
 
 #include "common/common_types.h"
 #include "common/threadsafe_queue.h"

+ 5 - 0
src/yuzu_cmd/CMakeLists.txt

@@ -38,6 +38,11 @@ target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
 
 target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
 
+if (YUZU_USE_EXTERNAL_SDL2)
+    target_compile_definitions(yuzu-cmd PRIVATE -DYUZU_USE_EXTERNAL_SDL2)
+    target_include_directories(yuzu-cmd PRIVATE ${PROJECT_BINARY_DIR}/externals/SDL/include)
+endif()
+
 if(UNIX AND NOT APPLE)
     install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
 endif()

+ 0 - 8
src/yuzu_cmd/emu_window/emu_window_sdl2.cpp

@@ -2,15 +2,7 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
-// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
-#ifdef __clang__
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
-#endif
 #include <SDL.h>
-#ifdef __clang__
-#pragma clang diagnostic pop
-#endif
 
 #include "common/logging/log.h"
 #include "common/scm_rev.h"

+ 0 - 8
src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp

@@ -7,15 +7,7 @@
 #include <string>
 
 #define SDL_MAIN_HANDLED
-// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
-#ifdef __clang__
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
-#endif
 #include <SDL.h>
-#ifdef __clang__
-#pragma clang diagnostic pop
-#endif
 
 #include <fmt/format.h>
 #include <glad/glad.h>

+ 20 - 8
src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp

@@ -15,16 +15,13 @@
 #include "video_core/renderer_vulkan/renderer_vulkan.h"
 #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
 
-// Include these late to avoid polluting everything with Xlib macros
-// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
-#ifdef __clang__
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
+#ifdef YUZU_USE_EXTERNAL_SDL2
+// Include this before SDL.h to prevent the external from including a dummy
+#define USING_GENERATED_CONFIG_H
+#include <SDL_config.h>
 #endif
+
 #include <SDL.h>
-#ifdef __clang__
-#pragma clang diagnostic pop
-#endif
 #include <SDL_syswm.h>
 
 EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem)
@@ -51,6 +48,11 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
         window_info.type = Core::Frontend::WindowSystemType::Windows;
         window_info.render_surface = reinterpret_cast<void*>(wm.info.win.window);
         break;
+#else
+    case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
+        LOG_CRITICAL(Frontend, "Window manager subsystem Windows not compiled");
+        std::exit(EXIT_FAILURE);
+        break;
 #endif
 #ifdef SDL_VIDEO_DRIVER_X11
     case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
@@ -58,6 +60,11 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
         window_info.display_connection = wm.info.x11.display;
         window_info.render_surface = reinterpret_cast<void*>(wm.info.x11.window);
         break;
+#else
+    case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
+        LOG_CRITICAL(Frontend, "Window manager subsystem X11 not compiled");
+        std::exit(EXIT_FAILURE);
+        break;
 #endif
 #ifdef SDL_VIDEO_DRIVER_WAYLAND
     case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
@@ -65,6 +72,11 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
         window_info.display_connection = wm.info.wl.display;
         window_info.render_surface = wm.info.wl.surface;
         break;
+#else
+    case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
+        LOG_CRITICAL(Frontend, "Window manager subsystem Wayland not compiled");
+        std::exit(EXIT_FAILURE);
+        break;
 #endif
     default:
         LOG_CRITICAL(Frontend, "Window manager subsystem not implemented");