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gl_shader_cache: Remove const from pipeline source arguments

ameerj vor 5 Jahren
Ursprung
Commit
ff3de0fb6b

+ 1 - 1
src/video_core/renderer_opengl/gl_compute_pipeline.cpp

@@ -40,7 +40,7 @@ ComputePipeline::ComputePipeline(const Device& device, TextureCache& texture_cac
                                  BufferCache& buffer_cache_, Tegra::MemoryManager& gpu_memory_,
                                  Tegra::Engines::KeplerCompute& kepler_compute_,
                                  ProgramManager& program_manager_, const Shader::Info& info_,
-                                 const std::string code)
+                                 std::string code)
     : texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, gpu_memory{gpu_memory_},
       kepler_compute{kepler_compute_}, program_manager{program_manager_}, info{info_} {
     if (device.UseAssemblyShaders()) {

+ 1 - 1
src/video_core/renderer_opengl/gl_compute_pipeline.h

@@ -54,7 +54,7 @@ public:
                              BufferCache& buffer_cache_, Tegra::MemoryManager& gpu_memory_,
                              Tegra::Engines::KeplerCompute& kepler_compute_,
                              ProgramManager& program_manager_, const Shader::Info& info_,
-                             const std::string code);
+                             std::string code);
 
     void Configure();
 

+ 2 - 2
src/video_core/renderer_opengl/gl_graphics_pipeline.cpp

@@ -117,8 +117,8 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c
                                    BufferCache& buffer_cache_, Tegra::MemoryManager& gpu_memory_,
                                    Tegra::Engines::Maxwell3D& maxwell3d_,
                                    ProgramManager& program_manager_, StateTracker& state_tracker_,
-                                   const std::array<std::string, 5> assembly_sources,
-                                   const std::array<std::string, 5> glsl_sources,
+                                   std::array<std::string, 5> assembly_sources,
+                                   std::array<std::string, 5> glsl_sources,
                                    const std::array<const Shader::Info*, 5>& infos,
                                    const VideoCommon::TransformFeedbackState* xfb_state)
     : texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, gpu_memory{gpu_memory_},

+ 2 - 2
src/video_core/renderer_opengl/gl_graphics_pipeline.h

@@ -65,8 +65,8 @@ public:
                               BufferCache& buffer_cache_, Tegra::MemoryManager& gpu_memory_,
                               Tegra::Engines::Maxwell3D& maxwell3d_,
                               ProgramManager& program_manager_, StateTracker& state_tracker_,
-                              const std::array<std::string, 5> assembly_sources,
-                              const std::array<std::string, 5> glsl_sources,
+                              std::array<std::string, 5> assembly_sources,
+                              std::array<std::string, 5> glsl_sources,
                               const std::array<const Shader::Info*, 5>& infos,
                               const VideoCommon::TransformFeedbackState* xfb_state);