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@@ -431,7 +431,9 @@ void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
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void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
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void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_ACC, "called");
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LOG_DEBUG(Service_ACC, "called");
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- // All users should be qualified
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+ // All users should be qualified. We don't actually have parental control or anything to do with
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+ // nintendo online currently. We're just going to assume the user running the game has access to
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+ // the game regardless of parental control settings.
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ctx.WriteBuffer(profile_manager->GetAllUsers());
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ctx.WriteBuffer(profile_manager->GetAllUsers());
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IPC::ResponseBuilder rb{ctx, 2};
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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rb.Push(RESULT_SUCCESS);
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