Crimson-Hawk 2 anni fa
parent
commit
fd1ec51496

+ 1 - 1
src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp

@@ -428,7 +428,7 @@ void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst) {
         break;
     case Stage::Geometry:
         ctx.AddU32("{}=uint({}<<16);", inst,
-                InputTopologyVertices::vertices(ctx.runtime_info.input_topology));
+                    InputTopologyVertices::vertices(ctx.runtime_info.input_topology));
         break;
     default:
         LOG_WARNING(Shader, "(STUBBED) called");