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@@ -169,6 +169,8 @@
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<string name="renderer_force_max_clock_description">Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).</string>
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<string name="renderer_force_max_clock_description">Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).</string>
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<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
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<string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
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<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously, reducing stutter but may introduce glitches.</string>
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<string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously, reducing stutter but may introduce glitches.</string>
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+ <string name="renderer_reactive_flushing">Use reactive flushing</string>
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+ <string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
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<string name="renderer_debug">Graphics debugging</string>
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<string name="renderer_debug">Graphics debugging</string>
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<string name="renderer_debug_description">Sets the graphics API to a slow debugging mode.</string>
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<string name="renderer_debug_description">Sets the graphics API to a slow debugging mode.</string>
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<string name="use_disk_shader_cache">Disk shader cache</string>
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<string name="use_disk_shader_cache">Disk shader cache</string>
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