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hle: kernel: KSystemControl does not belong in Memory namespace.

bunnei 5 anni fa
parent
commit
f7a008d77f

+ 2 - 2
src/core/CMakeLists.txt

@@ -182,6 +182,8 @@ add_library(core STATIC
     hle/kernel/k_spin_lock.h
     hle/kernel/k_synchronization_object.cpp
     hle/kernel/k_synchronization_object.h
+    hle/kernel/k_system_control.cpp
+    hle/kernel/k_system_control.h
     hle/kernel/k_thread.cpp
     hle/kernel/k_thread.h
     hle/kernel/k_thread_queue.h
@@ -204,8 +206,6 @@ add_library(core STATIC
     hle/kernel/memory/page_table.cpp
     hle/kernel/memory/page_table.h
     hle/kernel/memory/slab_heap.h
-    hle/kernel/memory/system_control.cpp
-    hle/kernel/memory/system_control.h
     hle/kernel/object.cpp
     hle/kernel/object.h
     hle/kernel/physical_core.cpp

+ 2 - 2
src/core/hle/kernel/k_page_bitmap.h

@@ -12,7 +12,7 @@
 #include "common/bit_util.h"
 #include "common/common_types.h"
 #include "common/tiny_mt.h"
-#include "core/hle/kernel/memory/system_control.h"
+#include "core/hle/kernel/k_system_control.h"
 
 namespace Kernel {
 
@@ -43,7 +43,7 @@ private:
 
     public:
         RandomBitGenerator() {
-            rng.Initialize(static_cast<u32>(Memory::SystemControl::GenerateRandomU64()));
+            rng.Initialize(static_cast<u32>(KSystemControl::GenerateRandomU64()));
         }
 
         std::size_t SelectRandomBit(u64 bitmap) {

+ 7 - 6
src/core/hle/kernel/memory/system_control.cpp → src/core/hle/kernel/k_system_control.cpp

@@ -1,12 +1,13 @@
-// Copyright 2020 yuzu Emulator Project
+// Copyright 2021 yuzu Emulator Project
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
 #include <random>
 
-#include "core/hle/kernel/memory/system_control.h"
+#include "core/hle/kernel/k_system_control.h"
+
+namespace Kernel {
 
-namespace Kernel::Memory::SystemControl {
 namespace {
 template <typename F>
 u64 GenerateUniformRange(u64 min, u64 max, F f) {
@@ -27,15 +28,15 @@ u64 GenerateUniformRange(u64 min, u64 max, F f) {
 
 } // Anonymous namespace
 
-u64 GenerateRandomU64() {
+u64 KSystemControl::GenerateRandomU64() {
     static std::random_device device;
     static std::mt19937 gen(device());
     static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
     return distribution(gen);
 }
 
-u64 GenerateRandomRange(u64 min, u64 max) {
+u64 KSystemControl::GenerateRandomRange(u64 min, u64 max) {
     return GenerateUniformRange(min, max, GenerateRandomU64);
 }
 
-} // namespace Kernel::Memory::SystemControl
+} // namespace Kernel

+ 19 - 0
src/core/hle/kernel/k_system_control.h

@@ -0,0 +1,19 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Kernel {
+
+class KSystemControl {
+public:
+    KSystemControl() = default;
+
+    static u64 GenerateRandomRange(u64 min, u64 max);
+    static u64 GenerateRandomU64();
+};
+
+} // namespace Kernel

+ 6 - 5
src/core/hle/kernel/memory/page_table.cpp

@@ -6,14 +6,15 @@
 #include "common/assert.h"
 #include "common/scope_exit.h"
 #include "core/core.h"
+#include "core/hle/kernel/k_resource_limit.h"
 #include "core/hle/kernel/k_scoped_resource_reservation.h"
+#include "core/hle/kernel/k_system_control.h"
 #include "core/hle/kernel/kernel.h"
 #include "core/hle/kernel/memory/address_space_info.h"
 #include "core/hle/kernel/memory/memory_block.h"
 #include "core/hle/kernel/memory/memory_block_manager.h"
 #include "core/hle/kernel/memory/page_linked_list.h"
 #include "core/hle/kernel/memory/page_table.h"
-#include "core/hle/kernel/memory/system_control.h"
 #include "core/hle/kernel/process.h"
 #include "core/hle/kernel/svc_results.h"
 #include "core/memory.h"
@@ -149,13 +150,13 @@ ResultCode PageTable::InitializeForProcess(FileSys::ProgramAddressSpaceType as_t
     // Determine random placements for each region
     std::size_t alias_rnd{}, heap_rnd{}, stack_rnd{}, kmap_rnd{};
     if (enable_aslr) {
-        alias_rnd = SystemControl::GenerateRandomRange(0, remaining_size / RegionAlignment) *
+        alias_rnd = KSystemControl::GenerateRandomRange(0, remaining_size / RegionAlignment) *
                     RegionAlignment;
-        heap_rnd = SystemControl::GenerateRandomRange(0, remaining_size / RegionAlignment) *
+        heap_rnd = KSystemControl::GenerateRandomRange(0, remaining_size / RegionAlignment) *
                    RegionAlignment;
-        stack_rnd = SystemControl::GenerateRandomRange(0, remaining_size / RegionAlignment) *
+        stack_rnd = KSystemControl::GenerateRandomRange(0, remaining_size / RegionAlignment) *
                     RegionAlignment;
-        kmap_rnd = SystemControl::GenerateRandomRange(0, remaining_size / RegionAlignment) *
+        kmap_rnd = KSystemControl::GenerateRandomRange(0, remaining_size / RegionAlignment) *
                    RegionAlignment;
     }
 

+ 0 - 14
src/core/hle/kernel/memory/system_control.h

@@ -1,14 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-
-namespace Kernel::Memory::SystemControl {
-
-u64 GenerateRandomRange(u64 min, u64 max);
-u64 GenerateRandomU64();
-
-} // namespace Kernel::Memory::SystemControl

+ 2 - 2
src/core/hle/service/ldr/ldr.cpp

@@ -11,8 +11,8 @@
 #include "common/scope_exit.h"
 #include "core/core.h"
 #include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_system_control.h"
 #include "core/hle/kernel/memory/page_table.h"
-#include "core/hle/kernel/memory/system_control.h"
 #include "core/hle/kernel/process.h"
 #include "core/hle/kernel/svc_results.h"
 #include "core/hle/service/ldr/ldr.h"
@@ -315,7 +315,7 @@ public:
                                     Kernel::Memory::PageBits};
         do {
             addr = page_table.GetAliasCodeRegionStart() +
-                   (Kernel::Memory::SystemControl::GenerateRandomRange(0, end_pages)
+                   (Kernel::KSystemControl::GenerateRandomRange(0, end_pages)
                     << Kernel::Memory::PageBits);
         } while (!page_table.IsInsideAddressSpace(addr, size) ||
                  page_table.IsInsideHeapRegion(addr, size) ||