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logging: Add DebuggerBackend for logging to Visual Studio

Carl Kenner 7 лет назад
Родитель
Сommit
f5f6292810
4 измененных файлов с 29 добавлено и 2 удалено
  1. 9 2
      src/common/logging/backend.cpp
  2. 14 0
      src/common/logging/backend.h
  3. 3 0
      src/yuzu/main.cpp
  4. 3 0
      src/yuzu_cmd/yuzu.cpp

+ 9 - 2
src/common/logging/backend.cpp

@@ -12,7 +12,8 @@
 #include <thread>
 #include <thread>
 #include <vector>
 #include <vector>
 #ifdef _WIN32
 #ifdef _WIN32
-#include <share.h> // For _SH_DENYWR
+#include <share.h>   // For _SH_DENYWR
+#include <windows.h> // For OutputDebugStringA
 #else
 #else
 #define _SH_DENYWR 0
 #define _SH_DENYWR 0
 #endif
 #endif
@@ -139,12 +140,18 @@ void FileBackend::Write(const Entry& entry) {
     if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
     if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
         return;
         return;
     }
     }
-    bytes_written += file.WriteString(FormatLogMessage(entry) + '\n');
+    bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
     if (entry.log_level >= Level::Error) {
     if (entry.log_level >= Level::Error) {
         file.Flush();
         file.Flush();
     }
     }
 }
 }
 
 
+void DebuggerBackend::Write(const Entry& entry) {
+#ifdef _WIN32
+    ::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str());
+#endif
+}
+
 /// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
 /// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
 #define ALL_LOG_CLASSES()                                                                          \
 #define ALL_LOG_CLASSES()                                                                          \
     CLS(Log)                                                                                       \
     CLS(Log)                                                                                       \

+ 14 - 0
src/common/logging/backend.h

@@ -103,6 +103,20 @@ private:
     std::size_t bytes_written;
     std::size_t bytes_written;
 };
 };
 
 
+/**
+ * Backend that writes to Visual Studio's output window
+ */
+class DebuggerBackend : public Backend {
+public:
+    static const char* Name() {
+        return "debugger";
+    }
+    const char* GetName() const override {
+        return Name();
+    }
+    void Write(const Entry& entry) override;
+};
+
 void AddBackend(std::unique_ptr<Backend> backend);
 void AddBackend(std::unique_ptr<Backend> backend);
 
 
 void RemoveBackend(std::string_view backend_name);
 void RemoveBackend(std::string_view backend_name);

+ 3 - 0
src/yuzu/main.cpp

@@ -135,6 +135,9 @@ static void InitializeLogging() {
     const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
     const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
     FileUtil::CreateFullPath(log_dir);
     FileUtil::CreateFullPath(log_dir);
     Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
     Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
+#ifdef _WIN32
+    Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
+#endif
 }
 }
 
 
 GMainWindow::GMainWindow()
 GMainWindow::GMainWindow()

+ 3 - 0
src/yuzu_cmd/yuzu.cpp

@@ -75,6 +75,9 @@ static void InitializeLogging() {
     const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
     const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
     FileUtil::CreateFullPath(log_dir);
     FileUtil::CreateFullPath(log_dir);
     Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
     Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
+#ifdef _WIN32
+    Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
+#endif
 }
 }
 
 
 /// Application entry point
 /// Application entry point