|
@@ -15,52 +15,21 @@
|
|
|
#include "common/string_util.h"
|
|
#include "common/string_util.h"
|
|
|
#include "common/color.h"
|
|
#include "common/color.h"
|
|
|
|
|
|
|
|
-#include "core/loader/loader.h"
|
|
|
|
|
|
|
+#include "core/loader/smdh.h"
|
|
|
|
|
|
|
|
#include "video_core/utils.h"
|
|
#include "video_core/utils.h"
|
|
|
|
|
|
|
|
-/**
|
|
|
|
|
- * Tests if data is a valid SMDH by its length and magic number.
|
|
|
|
|
- * @param smdh_data data buffer to test
|
|
|
|
|
- * @return bool test result
|
|
|
|
|
- */
|
|
|
|
|
-static bool IsValidSMDH(const std::vector<u8>& smdh_data) {
|
|
|
|
|
- if (smdh_data.size() < sizeof(Loader::SMDH))
|
|
|
|
|
- return false;
|
|
|
|
|
-
|
|
|
|
|
- u32 magic;
|
|
|
|
|
- memcpy(&magic, smdh_data.data(), 4);
|
|
|
|
|
-
|
|
|
|
|
- return Loader::MakeMagic('S', 'M', 'D', 'H') == magic;
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
/**
|
|
/**
|
|
|
* Gets game icon from SMDH
|
|
* Gets game icon from SMDH
|
|
|
* @param sdmh SMDH data
|
|
* @param sdmh SMDH data
|
|
|
* @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
|
|
* @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
|
|
|
* @return QPixmap game icon
|
|
* @return QPixmap game icon
|
|
|
*/
|
|
*/
|
|
|
-static QPixmap GetIconFromSMDH(const Loader::SMDH& smdh, bool large) {
|
|
|
|
|
- u32 size;
|
|
|
|
|
- const u8* icon_data;
|
|
|
|
|
-
|
|
|
|
|
- if (large) {
|
|
|
|
|
- size = 48;
|
|
|
|
|
- icon_data = smdh.large_icon.data();
|
|
|
|
|
- } else {
|
|
|
|
|
- size = 24;
|
|
|
|
|
- icon_data = smdh.small_icon.data();
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- QImage icon(size, size, QImage::Format::Format_RGB888);
|
|
|
|
|
- for (u32 x = 0; x < size; ++x) {
|
|
|
|
|
- for (u32 y = 0; y < size; ++y) {
|
|
|
|
|
- u32 coarse_y = y & ~7;
|
|
|
|
|
- auto v = Color::DecodeRGB565(
|
|
|
|
|
- icon_data + VideoCore::GetMortonOffset(x, y, 2) + coarse_y * size * 2);
|
|
|
|
|
- icon.setPixel(x, y, qRgb(v.r(), v.g(), v.b()));
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
|
|
+static QPixmap GetQPixmapFromSMDH(const Loader::SMDH& smdh, bool large) {
|
|
|
|
|
+ std::vector<u16> icon_data = smdh.GetIcon(large);
|
|
|
|
|
+ const uchar* data = reinterpret_cast<const uchar*>(icon_data.data());
|
|
|
|
|
+ int size = large ? 48 : 24;
|
|
|
|
|
+ QImage icon(data, size, size, QImage::Format::Format_RGB16);
|
|
|
return QPixmap::fromImage(icon);
|
|
return QPixmap::fromImage(icon);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
@@ -82,8 +51,8 @@ static QPixmap GetDefaultIcon(bool large) {
|
|
|
* @param language title language
|
|
* @param language title language
|
|
|
* @return QString short title
|
|
* @return QString short title
|
|
|
*/
|
|
*/
|
|
|
-static QString GetShortTitleFromSMDH(const Loader::SMDH& smdh, Loader::SMDH::TitleLanguage language) {
|
|
|
|
|
- return QString::fromUtf16(smdh.titles[static_cast<int>(language)].short_title.data());
|
|
|
|
|
|
|
+static QString GetQStringShortTitleFromSMDH(const Loader::SMDH& smdh, Loader::SMDH::TitleLanguage language) {
|
|
|
|
|
+ return QString::fromUtf16(smdh.GetShortTitle(language).data());
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
class GameListItem : public QStandardItem {
|
|
class GameListItem : public QStandardItem {
|
|
@@ -112,7 +81,7 @@ public:
|
|
|
{
|
|
{
|
|
|
setData(game_path, FullPathRole);
|
|
setData(game_path, FullPathRole);
|
|
|
|
|
|
|
|
- if (!IsValidSMDH(smdh_data)) {
|
|
|
|
|
|
|
+ if (!Loader::IsValidSMDH(smdh_data)) {
|
|
|
// SMDH is not valid, set a default icon
|
|
// SMDH is not valid, set a default icon
|
|
|
setData(GetDefaultIcon(true), Qt::DecorationRole);
|
|
setData(GetDefaultIcon(true), Qt::DecorationRole);
|
|
|
return;
|
|
return;
|
|
@@ -122,10 +91,10 @@ public:
|
|
|
memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH));
|
|
memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH));
|
|
|
|
|
|
|
|
// Get icon from SMDH
|
|
// Get icon from SMDH
|
|
|
- setData(GetIconFromSMDH(smdh, true), Qt::DecorationRole);
|
|
|
|
|
|
|
+ setData(GetQPixmapFromSMDH(smdh, true), Qt::DecorationRole);
|
|
|
|
|
|
|
|
// Get title form SMDH
|
|
// Get title form SMDH
|
|
|
- setData(GetShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English), TitleRole);
|
|
|
|
|
|
|
+ setData(GetQStringShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English), TitleRole);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
QVariant data(int role) const override {
|
|
QVariant data(int role) const override {
|