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game_list: Remove unnecessary QString initialization in KeyReleaseEater

QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable.
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Modificáronse 1 ficheiros con 1 adicións e 4 borrados
  1. 1 4
      src/yuzu/game_list.cpp

+ 1 - 4
src/yuzu/game_list.cpp

@@ -17,10 +17,7 @@
 #include "game_list_p.h"
 #include "ui_settings.h"
 
-GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) {
-    this->gamelist = gamelist;
-    edit_filter_text_old = "";
-}
+GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
 
 // EventFilter in order to process systemkeys while editing the searchfield
 bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {