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Kernel: Rewind on SVC change.

Fernando Sahmkow 6 ani în urmă
părinte
comite
f370de84b1

+ 2 - 0
src/core/hle/kernel/scheduler.cpp

@@ -605,6 +605,7 @@ void Scheduler::OnThreadStart() {
 void Scheduler::Unload() {
 void Scheduler::Unload() {
     Thread* thread = current_thread.get();
     Thread* thread = current_thread.get();
     if (thread) {
     if (thread) {
+        thread->SetContinuousOnSVC(false);
         thread->last_running_ticks = system.CoreTiming().GetCPUTicks();
         thread->last_running_ticks = system.CoreTiming().GetCPUTicks();
         thread->SetIsRunning(false);
         thread->SetIsRunning(false);
         if (!thread->IsHLEThread()) {
         if (!thread->IsHLEThread()) {
@@ -697,6 +698,7 @@ void Scheduler::SwitchContext() {
 
 
     // Save context for previous thread
     // Save context for previous thread
     if (previous_thread) {
     if (previous_thread) {
+        previous_thread->SetContinuousOnSVC(false);
         previous_thread->last_running_ticks = system.CoreTiming().GetCPUTicks();
         previous_thread->last_running_ticks = system.CoreTiming().GetCPUTicks();
         if (!previous_thread->IsHLEThread()) {
         if (!previous_thread->IsHLEThread()) {
             auto& cpu_core = system.ArmInterface(core_id);
             auto& cpu_core = system.ArmInterface(core_id);

+ 4 - 5
src/core/hle/kernel/svc.cpp

@@ -2459,7 +2459,8 @@ MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
 void Call(Core::System& system, u32 immediate) {
 void Call(Core::System& system, u32 immediate) {
     MICROPROFILE_SCOPE(Kernel_SVC);
     MICROPROFILE_SCOPE(Kernel_SVC);
 
 
-    auto& physical_core = system.CurrentPhysicalCore();
+    auto* thread = system.CurrentScheduler().GetCurrentThread();
+    thread->SetContinuousOnSVC(true);
 
 
     const FunctionDef* info = system.CurrentProcess()->Is64BitProcess() ? GetSVCInfo64(immediate)
     const FunctionDef* info = system.CurrentProcess()->Is64BitProcess() ? GetSVCInfo64(immediate)
                                                                         : GetSVCInfo32(immediate);
                                                                         : GetSVCInfo32(immediate);
@@ -2472,10 +2473,8 @@ void Call(Core::System& system, u32 immediate) {
     } else {
     } else {
         LOG_CRITICAL(Kernel_SVC, "Unknown SVC function 0x{:X}", immediate);
         LOG_CRITICAL(Kernel_SVC, "Unknown SVC function 0x{:X}", immediate);
     }
     }
-    auto& physical_core_2 = system.CurrentPhysicalCore();
-    if (physical_core.CoreIndex() != physical_core_2.CoreIndex()) {
-        LOG_CRITICAL(Kernel_SVC, "Rewinding");
-        auto* thread = physical_core_2.Scheduler().GetCurrentThread();
+
+    if (!thread->IsContinuousOnSVC()) {
         auto* host_context = thread->GetHostContext().get();
         auto* host_context = thread->GetHostContext().get();
         host_context->Rewind();
         host_context->Rewind();
     }
     }

+ 10 - 0
src/core/hle/kernel/thread.h

@@ -573,6 +573,14 @@ public:
         return pausing_state != 0;
         return pausing_state != 0;
     }
     }
 
 
+    bool IsContinuousOnSVC() const {
+        return is_continuous_on_svc;
+    }
+
+    void SetContinuousOnSVC(bool is_continuous) {
+        is_continuous_on_svc = is_continuous;
+    }
+
 private:
 private:
     friend class GlobalScheduler;
     friend class GlobalScheduler;
     friend class Scheduler;
     friend class Scheduler;
@@ -672,6 +680,8 @@ private:
     bool is_waiting_on_sync = false;
     bool is_waiting_on_sync = false;
     bool is_sync_cancelled = false;
     bool is_sync_cancelled = false;
 
 
+    bool is_continuous_on_svc = false;
+
     bool will_be_terminated = false;
     bool will_be_terminated = false;
 
 
     std::string name;
     std::string name;