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glasm: Remove unintentional comma on vector insert

ReinUsesLisp 5 лет назад
Родитель
Сommit
f1b334b9f9
1 измененных файлов с 1 добавлено и 1 удалено
  1. 1 1
      src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp

+ 1 - 1
src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp

@@ -52,7 +52,7 @@ void CompositeInsert(EmitContext& ctx, IR::Inst& inst, Register composite, Objec
         // The input composite is not aliased with the return value so we have to copy it before
         // The input composite is not aliased with the return value so we have to copy it before
         // hand. But the insert object is not aliased with the return value, so we don't have to
         // hand. But the insert object is not aliased with the return value, so we don't have to
         // worry about that
         // worry about that
-        ctx.Add("MOV.{} {},{};MOV.{},{}.{},{};", type, ret, composite, type, ret, swizzle, object);
+        ctx.Add("MOV.{} {},{};MOV.{} {}.{},{};", type, ret, composite, type, ret, swizzle, object);
     } else {
     } else {
         // The return value is alised so we can just insert the object, it doesn't matter if it's
         // The return value is alised so we can just insert the object, it doesn't matter if it's
         // aliased
         // aliased