فهرست منبع

format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINT

This format is similar to Z32_FLOAT_X24S8_UINT, which is implemented with D32_FLOAT_S8_UINT.

Used in Persona 5 Royal
Morph 3 سال پیش
والد
کامیت
f16db300c6
1فایلهای تغییر یافته به همراه2 افزوده شده و 0 حذف شده
  1. 2 0
      src/video_core/texture_cache/format_lookup_table.cpp

+ 2 - 0
src/video_core/texture_cache/format_lookup_table.cpp

@@ -150,6 +150,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
         return PixelFormat::D24_UNORM_S8_UINT;
     case Hash(TextureFormat::D32S8, FLOAT, UINT, UNORM, UNORM, LINEAR):
         return PixelFormat::D32_FLOAT_S8_UINT;
+    case Hash(TextureFormat::R32_B24G8, FLOAT, UINT, UNORM, UNORM, LINEAR):
+        return PixelFormat::D32_FLOAT_S8_UINT;
     case Hash(TextureFormat::BC1_RGBA, UNORM, LINEAR):
         return PixelFormat::BC1_RGBA_UNORM;
     case Hash(TextureFormat::BC1_RGBA, UNORM, SRGB):