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Merge pull request #1065 from DarkLordZach/window-title

qt: Add filename and title id to window title while running
Zach Hilman 8 лет назад
Родитель
Сommit
f09da5d1c9
2 измененных файлов с 18 добавлено и 0 удалено
  1. 7 0
      src/core/core.h
  2. 11 0
      src/yuzu/main.cpp

+ 7 - 0
src/core/core.h

@@ -187,6 +187,13 @@ public:
         return current_process;
         return current_process;
     }
     }
 
 
+    /// Gets the name of the current game
+    Loader::ResultStatus GetGameName(std::string& out) const {
+        if (app_loader == nullptr)
+            return Loader::ResultStatus::ErrorNotInitialized;
+        return app_loader->ReadTitle(out);
+    }
+
     PerfStats perf_stats;
     PerfStats perf_stats;
     FrameLimiter frame_limiter;
     FrameLimiter frame_limiter;
 
 

+ 11 - 0
src/yuzu/main.cpp

@@ -556,6 +556,15 @@ void GMainWindow::BootGame(const QString& filename) {
     }
     }
     status_bar_update_timer.start(2000);
     status_bar_update_timer.start(2000);
 
 
+    std::string title_name;
+    const auto res = Core::System::GetInstance().GetGameName(title_name);
+    if (res != Loader::ResultStatus::Success)
+        title_name = FileUtil::GetFilename(filename.toStdString());
+
+    setWindowTitle(QString("yuzu %1| %4 | %2-%3")
+                       .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc,
+                            QString::fromStdString(title_name)));
+
     render_window->show();
     render_window->show();
     render_window->setFocus();
     render_window->setFocus();
 
 
@@ -587,6 +596,8 @@ void GMainWindow::ShutdownGame() {
     render_window->hide();
     render_window->hide();
     game_list->show();
     game_list->show();
     game_list->setFilterFocus();
     game_list->setFilterFocus();
+    setWindowTitle(QString("yuzu %1| %2-%3")
+                       .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
 
 
     // Disable status bar updates
     // Disable status bar updates
     status_bar_update_timer.stop();
     status_bar_update_timer.stop();